Having trouble downloading updates through the launcher? Downloading through mechlivinglegends.net going too slow? Grab these incremental archives instead! Extract this version over your 0.16.1 install.
Usage Instructions:
Ensure that you're extracting only over your 0.16.1 install!
md5 checksum: da040fc3852072ad382592c7ea739bdf
Changelog:
-----------------------------------------
------------- VERSION 0.16.2 ------------
---------------------------------------------- GAMEPLAY ------
- Increased AC10 projectile speed to 1650 from 1400
- Increased AC20 projectile speed to 1500 from 1200
- Removed unintended ability for SRMs to follow TAGs
- Reworked Thunderbolt ammo code to make them functionally similar to other missiles (may make them more consistent)
- Rebased all Thunderbolt shared refire rates around a point between the old Tbolt-15 and old Tbolt-10 rates (from Tbolt-20 rate) {read this as faster}- Anhur
- Adjusted critical engine modifier to 0.7 engine power from 0.6 to give them minimal ability to fly.- Karnov
- Adjusted critical engine modifier to 0.7 engine power from 0.6 to give them minimal ability to fly.
- Adjusted hitboxes on engines so that they're protected on sides by wing hitboxes so that you will no longer instnantly lose engines if you bump into objects from the side.- Masakari
- Reduced size of torso by ~5% on all axis.
- Reworked hitboxes.
- Moved torso missile spawn points forward to help prevent missiles appearing to spawn in cockpit effect.
- Cbill Tier 14 -> 12
- Ticket Cost 13 -> 12- Variant tweaks or changes
- Mithras G, Oro E, Xerxes D, Commando E, Corsair B, Karnov B, Osiris B, Rusalka F, Sparrowhawk Prime, Bushwacker E, Corsair Prime.------ VISUAL -------
- Added Three new Camo patterns; WaspblackGreen, WaspblackBlue, WaspblackPurple.
- Added/finished cockpit art to the following assets:
-Avar -Masakari -Archangel -Warhammer
-Sulla -Shadowcat -Atlas -Hawkmoth
-Visigoth -Solitaire -Chimera -Karnov(sortof...)
-Bloodasp -Uller -Avatar -Novacat
-Cougar -Anhur -Fafnir
-Daishi -Corsair -Hollander
-Loki -Shiva -Orion
-MKII -SparrowHawk -Thanatos-Added normal maps for following existing cockpits:
-Commando
-Sunder
-CauldronBorn-Fixed wonky UVs causing stretchy textures in Uziel cockpit.
------ BUG FIXES ------
- Fixed syntax error in actionmaps.xml/defaultprofile/actionmapper which was causing some binds to not stick/constantly reset.
- Fixed Jumping Orions sometimes losing all jumpjet fuel and gaining infinite heat capacity (missing leg mass).
- Fixed missing RecoillessRifle modifiers on the Regulator.
- Restored a half ton of Ryoken B which was missing.---- GAME SYSTEMS -----
- Updated graphics.cfg to include most of the updated balanced user.cfg setting used on the wiki. Better shadow rendering, SSAO on by default for everything not to look so dull/flat, dyntexmaxsize to reduce fps drops on texture heavy locations.
Also included the function hot keys from the wiki that do:
F4 toggles shadow rendering (disabling all shadows will increase FPS)
F9 toggles Shader post processing (Very slightly increases FPS but some maps look dull / desaturated with it disabled, removes depth of field blur effect while zooming, removes god-rays and shimmering underwater effects)
F10 toggles Crysis's FPS counter
F11 toggles net_channelstats - use to diagnose red-x / lossy connection to servers. Check the troubleshooting wiki for net_channelstats details
PAUSE toggles HUD - for screenshots