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Report RSS The Blacksmith's Dungeon

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New this week: -added in the snowy theme -new snowman enemy -rolling variant -snowball throwing variant -new frost wizard enemy -inflicts new frost debuff -decreases entity attack, projectile, and movement speed -added new weapon type throwing dagger -gives the player a throwable, but short melee ranged weapon -updated UI -new custom designed elements -streamlined shop system -view the effects of your upgrades -increased minigame upgrade bonuses -updated rooms -new decorations to the starter room -shrunken tutorial room -added parallax to all rooms -more upgrades -weapon range -weapon attack speed -weapon attack rate -frost resistance -diamond dagger upgrades (all of trusty sword upgrades)

The motivation we had for these upgrades were spurred on by our previous implementations that did not meet the deadline, player feedback, and internal feedback. It was at this point in development where we felt we needed to heavily establish our game's identity, so we devoted a fair portion of our development cycle into refining our game feel, tutorial system, and overall design.

Our upcoming changes include: -new lava theme -2+ new enemies -2 new loot types -1 new status effect -2 new weapon types -final boss -further refinement to level design -feedback from peers and project members -and more!

Jungle Room

Cave Room


Thanks! you can download the file here: Drive.google.com


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