An addon that enhances player experience, provides enough hand holding to make STALKER becomes more accessible to the AAA games audience.
Description
Ever walked up and down stairs or circled around a campfire and still couldn't locate the quest giver?
Ever forgot to reload and got blasted pathetically?
Never miss an unlooted body again.
Ever wondered what hit you?
Or what is the purpose of the binocular?
No more fortunate son ptsd.
Install
Install like any other addons.
Configuration is in gamedata\scripts\ubisoft_formula.script. Enable/disable what you want. You can use this to disable a feature if it causes issues and still be able to enjoy the others.
1.5.2 only.
Don't use this addon with other addons that change relationship.
Report issues to Discord GhenTuong#1278. Or Twitter.com.
Please report issues with crash logs. Might consider openning a Patreon to buy a crystal ball.
Update history:
8/7/2022: Fix an issue that can cause the game crashes on quick save/load.
8/16/2022: Fix an issue that can cause the game crashes when task target is a space zone. Now add smart terrains, space zones, squads to render pool.
10/4/2022: Fix a small memory leak when marking with binoculars.
I love the limp **** icon! 11/10!
interesting
I enjoy being treated like an idiot therefore I will download your mod and use it in my game.
Finally! I can stop using my brain and just do what the game tells me to!
But on a more serious note, do you plan on ever making the addon modular through MCM or something like that?
I'd love to just use the quest marker / loot indicators for instance.
If not it's fine, but I figured it can't hurt to ask.
I will have a look.
please do, I'd love to use the binocular tagging(?) and the quest marker. If visibility through walls is toggle-able.
Yeah, disabling "PRESS R TO RELOAD" would be gold
Modularity could make this absolutely top notch !!! Great work !
Being anomaly one of the most configurable mods that I know, being able to make it a super easy or super hard game, it seems good to me that you have the typical options of the most casual games ... Does not clash at all, then it is in each one to use them or not, but it seems fair to me that this exists. 👍
What the **** no compass on screen and no button indicators for grenades, items, quicksave etc... No active quest on left side of screen too?!?! Come on...
Wow , now maybe a Kotaku or VICE games journalist could now possibly handle Stalker Anomaly!. Just keep them on the lower difficulty still.
They wouldn`t handle the Main Menu screen , let alone the Zone itself.
"No LGBT faction. Only one female named "Hip" which is pure sexism.
Hip isn`t queen enough and she`s vulnerable to bullets.
Eastern-European White Slavs are not afrikan or latino enough.
The dangerous mutants, anarchists and bandits are not wearing rainbow colors. No auto-aim. No health Regen. No gender studies. -69\10 " lmao
so true
This.
As far as I know canonically there are women in the zone, just that you can't really tell who is one because of all the gear a person has to carry all the time (yet you cannot find any confirmed women inside the Zone, Sid is hoarding them all inside his bunker). It would be cool if the base games implemented something similar to **** where random stalkers have a chance of getting woman voice and body frame
Nah, they would not make it past the "mod installing" section
:0
this is actually very helpful
is this bugued? if not can you make that if you install the addon the game stop working every 10 or 15 minutes becuse yes?
Amazing
crash when tag target
Please, send me the crash log.
And make sure that you have updated to Amomawy 1.5.2
i used mod a lot of things now update to 1.5.2 i'm afraid the game wont work
So try my addon next playthrough with 1.5.2, then.
(buried)
where's toilet sound
(buried)
again ************* downvoting me
Says random dumb, unrelated **** in the comments of a mod, wonders why downvotes befall him. Hm.
(buried)
shut your dirty mouth, idiot
How pathetic.
lol this is noob friendly
"Don't stand near grenades" made my day 😄
Oh pure greatness. Now we also need unbreakable weapons, regeneration while in cover, main character must always be treated like "The Chosen one", extremely boring main quest and to progress in MQ you must be forced to do boring radiant quests inbetween. We also must get rid of thirst, hunger. Oh, and also quests with no markers, these are horrible. Please stop me before I make this game too casual or start filling it with political BS.
P.S. [Insert typical "author has anime pfp" joke/insult here]
This mod is actually really good for people who like to make the game easier. Don't worry, you did a really great job but i personally won't use it because it will break the atmosphere of the game for me. 10/10
Thank you.
How can you rate it a 10/10 when you have not even used it ?
Just like those anime haters rated down my addons and surprisingly, they haven't even used them.
It's good to see that my favorite anime poster is doing well :D
None of them will stop Duty, bro.
Hello friend, I know maybe it's a stupid request, but I'll still try... Could you make it compatible with 1.5.1?
Some features of 1.5.2 makes this addon exists. Without them, there is nothing left.
1.5.2 is no longer in RC state. It is official now.
you should add a text objective indicator to the top left where the verb is in caps and yellow
Can you provide an example? An image or a link to an image of the HUD of another game?
This would actually be great if you could configure what you do and don't want.
Also transparency, and toggling visibility through walls would be great
Configuration is in gamedata\scripts\ubisoft_formula.script.
I see, is it possible to change the UF_MARKER_TASK icon to something else? like a smaller, more transparent icon? or to hide it if a wall/terrain is in front of it?
Not possible with the current engine. Beside, what's the point of markers when you can see things directly?
I would absolutely love MCM compability for this addon as certain features actually make the game quite a bit more enjoyable while playing casually.
Hello. This mod crashes the game when the emission starts while I'm standing outside. Can you fix that or tell me what to do to fix it?
Send me the log.
And make sure you are using the latest version.
So I downloaded this mod again today and the emission crash issue has disappeared, but I have always experienced this. When I try to mark my companions or any other npc with binoculars, then the game crashes. Also when I get a companions, there will not be a green mark over them and I don't know why, but here is the crash log
Here is the last few lines from the log. I could not copy all of it because it was very long
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ....l.k.e.r anomaly\gamedata\scripts\ubisoft_formula.script:483: attempt to call field 'get_visual_userdata' (a nil value)
stack trace:
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ....l.k.e.r anomaly\gamedata\scripts\ubisoft_formula.script:497: attempt to index field 'marker' (a nil value)
! [SCRIPT ERROR]: ....l.k.e.r anomaly\gamedata\scripts\ubisoft_formula.script:497: attempt to index field 'marker' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ....l.k.e.r anomaly\gamedata\scripts\ubisoft_formula.script:497: attempt to index field 'marker' (a nil value)
stack trace:
This addon is for anomaly 1.5.2 only. It can not run o 1.5.1.
This addon is for anomaly 1.5.2 only. It can not run on 1.5.1.
Update your Amomawy to 1.5.2.
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] .../anomaly - 1.5.2\gamedata\scripts\ubisoft_formula.script:483: attempt to call field 'get_visual_userdata' (a nil value)
! [SCRIPT ERROR]: .../anomaly - 1.5.2\gamedata\scripts\ubisoft_formula.script:483: attempt to call field 'get_visual_userdata' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly - 1.5.2\gamedata\scripts\ubisoft_formula.script:483: attempt to call field 'get_visual_userdata' (a nil value)
stack trace:
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] .../anomaly - 1.5.2\gamedata\scripts\ubisoft_formula.script:497: attempt to index field 'marker' (a nil value)
! [SCRIPT ERROR]: .../anomaly - 1.5.2\gamedata\scripts\ubisoft_formula.script:497: attempt to index field 'marker' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly - 1.5.2\gamedata\scripts\ubisoft_formula.script:497: attempt to index field 'marker' (a nil value)
stack trace:
I got the same problem but in anomaly - 1.5.2, but I think it happens when assigning the dial key with the action or interaction key for other plugins, for example, I am using el complement (Weapon Sway 0.52) and when I had the "hold breath" key bound" with the same dial key the error occurred when changing the keys did not occur again