Star Wars Total war is the most Creative use in a mod I have known for the rome total war engine. it departs from the mainstay of RTW vannila's melee battles in a mesh of units that dont move to ranged units that have to constantly jostle and reposition to effciently attack the enemy. each faction has a unique play style instead of greeks have phalenxes and romans have legions. to win a battle you need to think from when you start about how you deploy your units to where and when to try to rout the enemy from. you want to feel like your playing a differnt game with the rome total war engine download this mod, want a experience just vaguely dissimilar to vanillia RTW go elsewhere. simple as that.

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The Rome: Total War Mod Launcher is a great tool to just run any mods installed!

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Rome Total War Mod Launcher v2.0
Rome: Total War Mod Launcher (v2.0)


A new core patch with a bug fix has been released for the Mod Launcher. This improved tool, built using .NET Core 6.0, greatly helps players and modders quickly play their installed mods.

This Rome: Total War Mod Launcher allows you to select which Rome: Total War mod you want to play and choose the desired mode. All possible parameters can be configured. If you have many mods installed, you can filter by vanilla, Alexander, or Barbarian Invasion mods. Another great feature of this launcher is its built-in system that supports certain mods requiring the DLC engine. Using the launcher provides the easiest way to play any mods.

In the picture above, you can see an example of how the launcher looks: you select your mod from the dropdown section and just hit the play button.

If you are a modder struggling with creating sprites, the launcher can be very helpful. You only need to prepare which units to sprite, and the launcher will create the sprites for you! It not only uses the perfect preference file but also converts the results into .dds format.

Patch notes

2.0

  • You can now register your own mod for all users
  • Fixed issue when you used reset option, it also deleted downloaded modlist
  • Added option to add launcher to windows Start Menu
  • Changed icon
  • Disabled the Close button in top bar, moved exit button to top right
  • Moved options and mod specific buttons to bottom left
  • Added semi-transparent background when mod backgrounds are being used
  • Fixed an issue where Locally saved mods were asked again to be registered at startup
  • Added an encrypted password protection for mod registration. When you register a mod, you need to provide a password so that only you can update the mod
  • Added the 'Update Mod' button. This will allow you to change mod name, description, engine type and enter a new password.
  • Mods already known do not have this feature, to prevent people from updating them. Contact me if you want to make your mod updatable
  • Fixed main title not being centered
  • Added question at startup when 'Trajan Pro' font was not found. This will allow you to install the font before starting the application
  • Fixed the show_errors being grayed out in main window


This video provides a quick view of how to install, use, and create sprites with the launcher:


And below some images showing the smooth work of the launcher:

launcher settings

All advanced startup parameters can be selected and will be saved for the next start!
One exception: Creating Sprites will disable it so that you can test it right away without changing the settings.


launcher barb inv

Filtering of Barbarian Invasion mods (or engine) gives you a new background


launcher alex

Filtering Alexander mods only gives you a different background!


launcher error

The launcher searched for the needed executable by itself!

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