This is the latest (That I could find) version of the unofficial patch for 7.62mm High Calibre.
This patch was not made by me, however seemingly every other download for it that's not packaged with Blue Sun has vanished off the face of the earth.
Since Blue Sun makes some changes you might not like, (Different shop inventories and the removal of Gyrojet weapons to name a few) I am uploading this patch to Moddb (after getting Patch Scrolls to host it) to ensure it's still available.
To install, extract the files and place them all in your 7.62mm folder then run "patchme", it will throw up an error but it seemingly still actually patches the game. (Underbarrel launchers are bugged in vanilla 7.62mm but work after applying the patch even with the error.)
Once again, not made by me but seemingly all original hosting sites for this patch are dead.
From the original Readme file for this patch:
Make sure you have a clean install of 7.62 High Caliber
Extract the Unofficial Patch files to your game directory
Run the PatchMe.bat to pack up the files in an AZP archive
Remember to run it as an Administrator
- Fixed comment when Harl dies
- Fixed Car placement issue
- Missing Picture and CTD when disarming bomb
- Fixed Random Quest Journal issue. (Credit goes to Deadhead and Dancer)
- Fixed the issue with bullets going through the ground. (Credit goes to Deadhead and Dancer)
- Fixed the Clip + Tape bug.
- Fixed the Gunner bug, he now shows in the merc tab and is called Gunnar.
- Changed #Sniper name to Sniper
- Fixed Grenade Launchers and Masterkey
- Fixed the SV98 bipod
- Fixed automatic fire bug.
- Fixed M4A1 missing butt and other inventory bugs. 40 files corrrected.
- Fixed 1024x768 resolution black shop screen.
- Corrected some entries in Tips.txt and LOCAL.TXT
A nice game, but a little forgotten today.
Thanks for this interesting update.
Cheers.