Armor system for grunts allowing them to soak up some damage
The grunts' accessories now can have armor values. There are thus also more of them, one of which is a bulky fat juggernaut suit, which soaks up all damage until it breaks. Unless you manage to hit the very top of their head, but good luck with that lol. Anyway, yeah, armor stuff. There's more armor and soldats are more of a thing now. Have fun.
we can't fight the demons anymore ?
You can i just need to separate the grunts first which i will do lwter
hey,where can i find gzdoom 4.12.0? i can't find it anywhere and the official zdoom sight has only 4.11.3
Devbuilds.drdteam.org
the grunts are hella buggy, most of them go completely invisible after moving around for a bit and only appear at certain angles, some have giant spikes shooting off into the aether beyond, piercing a imp's skull just because, plz fixe!!!1!
What version of Gzdoom are you on?
gzdoom devbuild "GZDoom g4.12pre-480-g7a43d7f78", because the latest stable gzdoom kicks me out as soon as it finishes loading, informing me that it requires a 4.12.0 zscript, but mine is 4.11.3 and cancels, last i checked, GZdoom doesn't even have a 4.12.0 version, or im blind and didn't see it, i dunno!
idk if this will help but it fails at "Script error, "SiH0.124.pk3:zscript.zs" line 1:"
edit: ok i just checked the gzdoom versions and noticed that gzdoom is now 4.12.1, SMH!
continuing of the edit, just did a quick playthrough with the newest version and all the same problems are present.
4.12 has been released not too long ago, you could give that a try. which renderer option have you selected?
Hi, how to get the music to work? I tried dragging both the music mod and this to gzdoom but that didn't work, also tried to do it with ZDL but that didn't work either please help
make sure sih loads before sihmusic
Yes! That was the problem, I just threw all the pk3s in there and didn't think to change up the load order... Thank you! This is a really fun mod!
glad you enjoy it
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