A standalone map series created solely for Brutal Half-Life.
I made this because Xen (alien world) setting in Half-Life inspired the heckens out of me as a kid. Ironically, people seem to generally associate the setting with the gameplay of the original maps within that setting, during the original game, which admittedly were not well designed or fun. So it'd been a long time desire of mine to render my own interpretation of how intense that setting could've been.
Playthrough video: Youtu.be
Nightshade, my other Brutal Half-Life release: Moddb.com
BHL turning into a platform for fast-paced action maps and having its on addons is very good.
Yeah and it's well deserved, truly a fantastic mod.
How to install it and play?
The map looks fine but I don't like how the enemy is spawn all at once and at every corner.
Holy christ. This map is horrible. Literally throws enemies at you, leaving you no chance. There's constant spawns where enemies will be in packs of 10 or more. It's got no balance, and goes against everything half-life is about.
This mappack is frustrating, it took me 40 minutes for beat it, okay, it's good looking levels but too much aliens to take them down that I have to waste sometime BFG ammo or desert eagle and there's not even any single rocket launcher!
Literally changes gravity for no reason then spawns 30 enemies in every corner and gives 0 ammo. Then crashes due to the absurd amount of enemies present.
The gravity is the way it is because it lets you circle-strafe more easily.
Edit: Also, you have plenty of ammo for a variety of weapons there. Just manage your resources properly, aim at the correct body parts, and you will win.
PacmanYT09 The ("literally no") reason that I changed the gravity was to match the gravity of Half-Life 1's Xen. You might try playing the original game that a mod is based on before casting such criticisms.
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