Zis is ze best STURMGEWEHR 44 because it has original sounds from ze range, and has ze best animations! And all ze ozer stg's are just immitating! JAWOHL!
The StG 44 (abbreviation of Sturmgewehr 44, "assault rifle 44") is a German assault rifle developed during World War II by Hugo Schmeisser. It is also known by its early designations as the MP 43 and MP 44 (Maschinenpistole 43 and 44). The StG 44 was an improvement of an earlier design, the Maschinenkarabiner 42(H).
The StG 44 was the first successful assault rifle, with features including an intermediate cartridge (7.92?33mm Kurz), controllable automatic fire, a more compact design than a battle rifle with a higher rate of fire, and being designed primarily for hitting targets within a few hundred metres. Other rifles at the time were designed to hit targets of over a thousand meters, but this was found to be in excess of the range in which most enemy engagements actually took place.
The StG 44 fulfilled its role effectively, particularly on the Eastern Front, offering a greatly increased volume of fire compared to standard infantry rifles. The StG largely influenced the Soviet AK-47, introduced two years after the war concluded. The StG's influence can still be seen in modern assault rifles, which, after World War II, became the global standard for infantry rifles.
Troubleshooting issues with high definition icons
For those experiencing issues with the high definition icons, simply delete the following file:
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LEWD on GAMMA
The StG44 come with its original L26 silencer (even though they did not produce large quantities of it before the end of the war). It also comes with its own ZF39 side mount, that uses a Zeiss optic (even though it actually never saw true use in the war as this type of mount proved to be very unstable for a fully automatic gun and it would lose zero after only one mag - but hey, it's a game we do whatever the hell we want)
The mod has the following content
- LEWD StG44
- L26 silencer
- Zf39 scope
- 4 types of historically accurate 7.92x33mm kurzpatrone ammunition variants
- magredux compatibility
- 3d scope compatibility (https://www.moddb.com/mods/stalker-anomaly/addons/shader-3d-scopes)
- trader and npc loadout inject of all items
To install the mod simply click add mod on mo2 and then select the zip file, then select LEWD StG44.
--> The DX8 patch is for those playing in DX8 or DX9. it will change the scope to a 2d scope and remove the HQ icons. <--
!!! Then if you are not using 3d scopes, then make sure to clear shader cash before starting the game !!!
For those experiencing a script error with a crash, please go and delete the "enhanced_dryfire.script" file in the script folder. It is calling a function that you seem to miss when not playing modpacks such as GAMMA.
- StG44 model & textures: Elizion, lenses and edits by me
- L26model & textures: Lievre Studio, edits by me
- ZF39model & textures: creationwasteland, edits by ValterJH adn lenses by me
- Animations: Teivaz
- Sounds: TheDJ
- Scripts: NLTP_Ashes (scripted lenses), Oleh (enhanced dryfire sounds), Party_50 (3d scopes)
- Ammunition: Filu1916
[RESERVED for CHANGELOG]
- v0, initial upload
- v1, RUS translation by the BOSS! thanks bro, fixed World model when scope is equipped, added missing dryfire sounds
- v2, changed position of the 3d shells to better match the ejection port (thanks Rezodrone for the inspiration)
- v3, DX8/9 patch: install only if you are playing in DX8 or 9; fixed an ammo issue
- v4, fixed the ammo mess I made because I forgot to update the magredux files in v3.
- v5, fixed a small bug for magredux users when the traders refreshed their inventory
- v6 forgot to add the dx8version patch. Also, new ammo icons, BIRD style!
First ! (KEKW)
Ayo Great mod !
The German engineering at its finest ! Enjoy !
EDIT 2 : if you are playing ANOMALY, you need WPO, aoldri scripts, etc, all that gamma has which plays a role in jamming mechanics or else the enhanced_dryfire.script will not work and crash !
or you can erase that script from your script folder and just play with the regular dead trigger sound.
Ze German engineers want to zank you and are zinking of delivering more historic goodies. JAWOHL!
Hello Mr. TazDJ, is it possible to have standalone gunshot sounds for your modpack TAZ 3.0? If so it would be greatly appreciated.
There is no point doing that. I used recorded STG44 sounds, so you can't get any better than this. Also if you really want to use TAZ3 sounds, make the edits yourself after downloading and installing proper assets from Fogs of Spring
10/10, the LUN4T1C always delivers his finest
Love you bro!
HUNGER SATISFIED. THANK YOU.
Zank you for choosing ze zone's historic weapon services. We strife to dominate ze present with ancient goodies!
SCHNELL, LOS! *bf1942 flashbacks*
XD
Hooray!
is this compatible with arti's ballistics?
Yes. The ammo is fully standalone
mans delivering hgih tier guns
Zank you!
(っ◔◡◔)っ ❤
Sweet as always. I will be very excited to see what you do next.
I want to ask you, will we ever see something like this?
Static.wikia.nocookie.net
If someone also wants to see in the game similar “classic” put a plus rep under this message, we will know how many of us.
Is zis a MASCHINENPISTOLE 40?
a drum mag lmao, I know one guy who craves for that sort of stuff
Обожаю ваши аддоны автор!
thank you very much!
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] .../anomaly folder\gamedata\scripts\enhanced_dryfire.script:19: attempt to call field 'get_jammed' (a nil value)
! [SCRIPT ERROR]: .../anomaly folder\gamedata\scripts\enhanced_dryfire.script:19: attempt to call field 'get_jammed' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly folder\gamedata\scripts\enhanced_dryfire.script:19: attempt to call field 'get_jammed' (a nil value)
stack trace:
do you use it for anomaly or for gamma ?
our script is supposed to go for gamma afaik
My brother has been dreaming about seeing the stg44 in the anomaly for a long time, by the way, maybe you could still add the ability to use another zf4 sight, so that there are two sights to use at once?
we might we might
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...anilla anomaly)\gamedata\scripts\enhanced_dryfire.script(19) : func_or_userdata
LUA error: ...anilla anomaly)\gamedata\scripts\enhanced_dryfire.script:19: attempt to index global 'arti_jamming' (a nil value)
Check log for details
stack trace:
same question as another user, do you use it for gamma or anomaly ?
I use it for Anomaly
you probably then need arti scripts, wpo, that sort of stuff.
OR, you can delete the enhanced_dryfire.script if you play anomaly.
Alright, thanks for the response.
same problem, but when i go to scripts folder to delete the file, there is no file named enchanced_dryfire, what should i do ? (play on anomaly )
??? The script folder of my mod
hello, there is no enchanced_dryfire.script in gamedata/scripts... so i can't delete it ( and it still crashing)
err, so in: "LEWD StG44\gamedata\scripts\" there should be 8 scripts...
hello, even after i deleted enchanced_dryfire.script it's still crashing because of this file, what can i do ? But the mod look VERY nice !
can you post the crashlog here please
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] .../anomaly/bin/..\gamedata\scripts\enhanced_dryfire.script(19) : func_or_userdata
LUA error: .../anomaly/bin/..\gamedata\scripts\enhanced_dryfire.script:19: attempt to index global 'arti_jamming' (a nil value)
Check log for details
stack trace:
! [LUA] 0 : [C ] __index
! [LUA] 1 : [Lua] .../anomaly/bin/..\gamedata\scripts\enhanced_dryfire.script(19) : func_or_userdata
! [LUA] 2 : [Lua] ...games/dl/anomaly/bin/..\gamedata\scripts\axr_main.script(271) : make_callback
! [LUA] 3 : [Lua] ...ammes/games/dl/anomaly/bin/..\gamedata\scripts\_g.script(118) : SendScriptCallback
! [LUA] 4 : [Lua] .../anomaly/bin/..\gamedata\scripts\bind_stalker_ext.script(249) :
Hi, excuse me for the time i took to post the crashlog
Hang on, you deleted the dryfire script and still get this error?
Did you download the latest (v6) version?
hi, so i just downloaded the latest version and looks like it works ! yeah sorry XD. thank you very much for your response !
That's great to hear!
Можно сделать иконку для патрон как в этом моде Moddb.com?
Yeah I would like that too
hmmm just the cartridges? yeah I can try that for sure.
I'll add it to the backlog.
thanks!
тебе спасибо
mr__dude and Phen0m Check the latest version and let me know what you think 😎
waiting for another mp40 , mod is good
thanks!
Gun and animations looks very sexy
thanks to Teivaz! the LEWD Crew's chief animator!
As always! great job man
Thanks!!!