First devlog for my game project, Botanic. It's gonna be an isometric roguelike, but for now its just a rat.
I am continuing to add 3d models, I placed the gate with stairs leading to the upper part of the city and a square with a fountain.
Summary of Week 172 1, Retold the story of Genzo from more than 20 years ago of a Stone Age Online. Genzo can become a teammate at the end of the current...
Today we will talk about the fauna and flora of the Witch's Forest.
Enemies have slight tracking during the attack, so that it is not too easy to avoid the attack.
"I Miss Her" is a HL2: EP2 modification. Several months after her girlfriend's car accident, Heather decides to return to the town where she used to live...
From an idle-clicker game released to mobile games to our newest game that is porting to PC & consoles, Spookville: Cabin Escape is nearing it's demo...
Art can bring life to any idea and we're going to show you how the initial visual concepts for Flopsy Ana done by our artist have birthed the look of...
What were the main inspirations behind Be My Horde? How did the project begin? In this second video devlog, we take you back to the beginning of our upcoming...
Horizon's Mirage - Working on a new ability skill, the most powerful one in the game.
After 7 days of procrastination and the IndieDB ban hammer, the *infamous* OMAPELI game returns - with a brand new Alpha: More basic RPG mechanics (and...
In this update, I'll show you the latest gameplay video from Revive & Prosper that was supposed to be about something else and summarize the Digital Dragons...
If you played DDS1, you’ll be familiar with the base concept of the hideout and some of the mechanics. But if you haven’t played DDS1, no worries...
We're Back! Today is finally when we'll be talking about the mechanics behind my Rosemary!
Introducing "Titan Ascension", a puzzle game about rebuilding a robot in a desolate world. Join us!
Despite the popularity of trivia and quiz games, the PC options for versatile multiplayer trivia games are scant. Once you rule out games that have DLC-restricted...
Hello everyone! For today's log we're talking about a more technical area. Presenting you with the game's flowchart and the gamepley loop that the game...
Short article about the development of Outlawed Steel, more specifically, the release of a prototype and a forms for the players to give us feedback.
In this vlog, our community will have the opportunity to get inside the mechanics of Qori and test them inside our first prototype.
In this vlog, we will take a brief look at the basic ideas that were created for the design of UI and UX for Qori.
Update regarding the state of the game. Also includes some behind the scenes stuff!
PlayVibe is making another game! This time is being inspired by a nanban byōbu by Kanō Naizen
Update on Chokepoint's development progress, things are looking up! Listen to Xoom's audio message in article.
Summary of the 171st Week: 1, Added a new type of procedurally generated mission in the Samujier Post Office. 2, Added a new mission in the Samujier Post...
Improving pathing for Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble your...
As a prologue to the main story, Firehunt serves as an important narrative component of the game. You will meet the main characters, experience all gameplay...
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