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Report RSS First Person Scene

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I set up a first person character scene. I used a mesh with animations of the Unreal Starter Content. I started from a blank project to set everything up as I wanted it and made the following blueprints:

- Interface to calculate ScreenCenter

- FirstPersonCharacter blueprint with ShootGun function: I used LineTraceByChannel from the ScreenCenter to where the camera is looking

- Animation blueprint for Idle and Run with a Montage for the gun recoil

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