Barbarian Empires has arrived to Rome Remastered! An updated version of the mod is already available in Steam Workshop, as an Open Beta - Steamcommunity.com.
After months of free sailing, the project comes to a new spacious harbor to explore new lands without restrictions and with full creative freedom. No more faction slots limit and unit slots limit, this means for the mod a lot of opportunities! A huge campaign map, hand-crafted Kirsi's Imperator Map, combined content from Lanjane's Barbarian Empires and Barbarian Empires: Hellenistic Legacy, even more regional troops, technological reforms, many improvements and new ideas, and more!
The models from Barbarian Empires feel great on the new engine, while retaining the nostalgic charm of classic Rome - Total War, and at the same time adding just the right amount of detail and colorful elements to give you a rich, colorful picture of the epic battles of the past. Just look at how marvelous in the remaster's lighting the good old models that have been with you for so many years look.
The Open Beta version will be continuously updated little by little, using the advantage of Steam Workshop which delivers the updated files instantly. Expect new factions, variations of soldiers in the squad, various reforms and other innovations in the future. Already 3 reforms for Rome are fully functional in the first release: the Marian Reform, the Early Imperial Reform and the Late Imperial Reform (which adds legionaries with Lorica Segmentata).
The Numidian Kingdom roster got overhauled, previously it strongly resembled the Carthaginian and Iberian ones with minimal differences. Added new mercenaries and regional auxiliaries. Also specially for the version on Remastered made a new set of models of settlements on the strat map, and new sounds of settlements. Integrated music mod, for each culture will now have its own diverse soundtrack on the battlefield and in the campaign.
The recruitment works differently in the RR version. Each important side of conflict has its own set of military buildings, where you can train core factional troops. Also, there are local barracks, stables and ranges which serve as a place for auxilliaries, unlocking some provincial troops if available. It means that usually you'll have to build your military from scratch in newly conquered lands. Mercenaries have been put into a separate building line too.
Subscribe to the mod in Steam Workshop, there will be a lot of interesting things! Don't forget to report bugs and suggest ideas on Rome Total War Community Discord - Discord.com.
Also, the classic versions of the mod will still be supported, with eventual bugfixes, new provincial campaigns and other updates released.
Beautiful screenshots provided by Tyrannosaurus Tux and Chaz.
This looks awesome!!!!