The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Performance-friendly imitation of PiP scopes with some realistic parallax effects

Preview
Shader 3D scopes
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vari0us
vari0us - - 94 comments

I will be following with great interest

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Private_Pirate
Private_Pirate - - 185 comments

Holy ****! What a banger!

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Guest
Guest - - 691,847 comments

OMFG ITS HAPPENED!

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Jek1nd
Jek1nd - - 13 comments

Не перестаешь удивлять. У тебя все моды збс

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party_50 Author
party_50 - - 185 comments

Спасибо

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Guest
Guest - - 691,847 comments

Когда сделают автозахват в сьемном прицеле gauss? )
Как заявлено в его описани и которому он несоответсвует.
Все до этого моды и аддоны по этому прицелу испробовал ни один не работает .

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StronGV
StronGV - - 594 comments

Я себе сделал давно уже, и не только к Гауссу:)
Там всё просто...

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лапух
лапух - - 36 comments

скажи как

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Kinetiks
Kinetiks - - 9 comments

I jizzed in my pants. 10/10

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ElCaz4dor
ElCaz4dor - - 193 comments

What in the ****... do you know the possibilities, man?

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SkU1ly24
SkU1ly24 - - 10 comments

(buried)

Will it work with reanimation mods ?

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Colombo2022
Colombo2022 - - 305 comments

Will you read the description?

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mrsoysauceiii
mrsoysauceiii - - 64 comments

We will watch your career with great interest

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BasedProton
BasedProton - - 32 comments

LV moment, truly one of the modders of all time

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LVutner
LVutner - - 766 comments

sho

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Guest
Guest - - 691,847 comments

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ZeburG
ZeburG - - 31 comments

Адаптация к sss будет?

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party_50 Author
party_50 - - 185 comments

Адаптация к SSS не требуется

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billwa
billwa - - 330 comments

10/10

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vyaka
vyaka - - 5 comments

10\10 ахуеть, не лагающие 3д прицелы (жаль что ПСОхи не везде работают)

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Rage4556
Rage4556 - - 67 comments

Do you think maybe some documentation on implementing these would be possible? Might try to patch for BaS myself.

EDIT
And just like that, there is a tutorial! Thank you a lot, that is a very straightforward video.

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OperatorRice
OperatorRice - - 40 comments

Damn bro, I'd love to see how this mod works with BaS.

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Lynnh
Lynnh - - 43 comments

awesome

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stalker23634
stalker23634 - - 48 comments

А что нужно в моделях подправить, чтобы у них этот эффект появился. У меня OGF Editor есть, или там нужна программа для 3D моделирования, так как нужно с костями работать?

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Snikiy26
Snikiy26 - - 9 comments

Кутой мод,просадки фпс при прицеливании есть?

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MacMellon
MacMellon - - 13 comments

oh god, the mad man, he did it, world star

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mmoorroo
mmoorroo - - 89 comments

Imgur.com

Anyone know why the image inside the cope seems has ghostly duplicate shade thingy?

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party_50 Author
party_50 - - 185 comments

I noticed this issue. I suppose the reason is SSAO or something similiar which renders extra shadows and doing it wrong in lens, because Z-buffer inside it is not changed by texture upscaling.

To fix this there should be some Z-buffer overwrite in reticle lens pixel shader, but I don't know how to do this yet

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mmoorroo
mmoorroo - - 89 comments

ok Author, thanks for responding. good luck!

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vari0us
vari0us - - 94 comments

I've noticed this issue also messing with the normal shader based 2d scopes and reshade. It seems that the shaders don't properly update the depth buffer, so any reshade shader that interact with the depth buffer will give you these ghostly artifacts like that when aiming with a scope.

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Hades@DK
Hades@DK - - 126 comments

Have you tried to set reshade_depth_input_is_reversed to 0 and not the default 1 that comes with reshade standard install?

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mmoorroo
mmoorroo - - 89 comments

where can i find this setting?

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Hades@DK
Hades@DK - - 126 comments

Youtube.com
15.36

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mmoorroo
mmoorroo - - 89 comments

ah! i use SSS but not installing the 3rd party reshade..:( its lowering my already rock bottom FPS.. thanks for the info tho

ill just wait for update, hopefully author also make it compatible with heat/ thermal vision mod..

Imgur.com

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Hades@DK
Hades@DK - - 126 comments

Do you have a Nvidia card? enabling NIS gave me around 25 fps boost on 3440*1440

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mmoorroo
mmoorroo - - 89 comments

yes i do, an old GTX 1050 :(

dont have NIS, just image sharpening..

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Guest
Guest - - 691,847 comments

what is NIS ? I have decent fps on my RTX 3070 but I still have dips in some regions/looking into certain locations that annoy me

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mmoorroo
mmoorroo - - 89 comments

Nvidia image Scaling, i think newer models has this setting in its control panel. basically make image nicer and sharper..

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vari0us
vari0us - - 94 comments

this wouldn't fix the problem, all it does is reverse the depth output of the depth buffer. Reshade cannot interact with the game in any way that would allow you to fix the problem by changing settings or anything similar to that.

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party_50 Author
party_50 - - 185 comments

For anyone wondering: zbuffer overwrite (writing to SV_Depth along with SV_Target) doesn't fix it. I suppose the problem is in renderer pipeline

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BadaBoom_0325
BadaBoom_0325 - - 578 comments

Holy crap, 3D scopes! Meh, sucks my laptop is weakass, I can play only DX8 and barely DX9.. aight, in the future (no ideas when) I'll try this masterpiece.

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justsilverguy
justsilverguy - - 88 comments

These aren't 3D scopes. They're just 2D scopes with parallax effects.

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BadaBoom_0325
BadaBoom_0325 - - 578 comments

Oh.. but they are still better than vanilla one!

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justsilverguy
justsilverguy - - 88 comments

I noticed a couple of bugs with this mod.
1. Light sources are ignored when scoping in (excluding the sun)
2. For some reason there are heavy framerate drops with this mod enabled near light sources even when you're not scoping.
3. Volumetric smoke (doesn't exist in vanilla levels since fog volumes aren't placed there, but with mods it does) get ignored when scoping in

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party_50 Author
party_50 - - 185 comments

I'm afraid 1. and 3. are non-fixable without deep reworking of renderer in engine. The reason why you can see through lens is second, deferred geometry lens which renders nothing. Pretty dirt hack because you normally shouldn't be able to see through such objects

But 2. is not expected. Could you check, does the framerate drops only with some light sources? Does it happen without active weapon hud with lens? With the mod disabled?

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justsilverguy
justsilverguy - - 88 comments

I can't right now, I was too busy making new test maps for openxray gunslinger developers.

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bvcx
bvcx - - 2,174 comments

А это адаптация тех, что в OXR появились?

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party_50 Author
party_50 - - 185 comments

Нет, в OXR используются PiP прицелы, здесь просто upscale

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gastovskyjames
gastovskyjames - - 139 comments

а можешь добавить эффект блюра экрана вне прицела?

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лапух
лапух - - 36 comments

АХЕРЕННО,ещё бы все стволы адаптировать и цены тебе не будет братуха,у меня на dx9 даже работает, кстати,совместимо с EFP???

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Guest
Guest - - 691,847 comments

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