This simple addon allows you to issue some commands to your companions using the quick menu - alternative to hotkeys.[CoC 1.5 r4]
Press mouse wheel button to open up the quick menu. Hotkey can be changed, see instructions inside archive.
v 1.1
- Tested and it works in CoC 1.5 r4
- The feature of companions don't hear you, if they are too far, is removed because nobody liked it
- Now commands work for all squads of companions.
Sometimes it may happens that squads are in different states - just issue command about this specific state to synchronize them.
Well, you can bind keys in the options menu to companion commands. Numpad is pretty good for it, I found.
Yeah, comrade) I noticed them only after the addon was published.
Better to spend 1 minute in controls section than 1 day in Lua scripts...
Morale of the story xD
I prefere with the quick menu. Thx
Hello, could this be caused by this mod? (I run the CoC 1.4.22)
FATAL ERROR
[error]Expression : I
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 267
[error]Description : Can't find include file:
[error]Arguments : items\base.ltx
stack trace:
0023:00716502 xrCore.dll, CInifile::Load()
0023:00715EB8 xrCore.dll, CInifile::CInifile()
0023:00461025 xrEngine.exe, CApplication::load_draw_internal()
0023:0045E71A xrEngine.exe, InitSettings()
0023:0045F143 xrEngine.exe, InitSound2()
0023:0045F466 xrEngine.exe, InitSound2()
0023:0046B1A3 xrEngine.exe, CApplication::load_draw_internal()
0023:7543338A kernel32.dll, BaseThreadInitThunk()
0023:772C9A02 ntdll.dll, RtlInitializeExceptionChain()
0023:772C99D5 ntdll.dll, RtlInitializeExceptionChain()
Error states that you are missing base.ltx in your gamedata folder. The addon doesnt touch this file. Problem is caused somewhere else
i am getting the exact same problem as him and i am dying to know the solution.
looks pretty Fallout-ish
Nice idea, could be handy for others things too, so its good to experiment with ti. But default companion shortcuts that you can bind to eg, numpad keys work pretty good, but having graphic visualization is really nice tho
Thanks, pan paranolia. I first came up with the idea to implement such menu, and then I thought about what functionality to attach.
The second step was more difficult =\
This is Battlefield 2 dejavu. Not a bad game, and this is not a bad idea, and I more preferer than the numpad.
Looks good. Is there a way to change the binding to bring up the menu? I click the mouse wheel for sprinting. Cheers :-)
I am sorry for such inconvenience, comrade. I hardcoded it to avoid conflicts with main menu mods. However, the addon archive contains instructions in txt file about how to change the hotkey.
Great job!
Works on 1.4.22 :D
Yes, comrade
How to send team to point? There is no option for that :D
Next, when Companions follow me and I set destination point via hotkey and companions will go there, in Quick Menu I have still "Wait here" (and they will wait there) but if I press movement hot key, they will follow me from destination point.
Thank you for the bugreport, comrade. I'll fix it in 1.2
Thank you kind sir! :)
This comment is currently awaiting admin approval, join now to view.
I have a quick question, how does the game run lua scripts? I've tried looking online, but the 'modding' tutorials are... bland. (ps, I want to make a mod that disallows the player to loot corpses they did not kill.)
This comment is currently awaiting admin approval, join now to view.
Awesome work.
This comment is currently awaiting admin approval, join now to view.
This is bundled in with LD 1.3 by default. Is there any way of removing this add on completely from LD 1.3 as I need the middle mouse button for something else and messing around with the AXR toolkit is irritating.
Scratch that - sorted it out with the toolkit. Turns out it was not as difficult as I thought it would be. It works great now :-)
I tried to change hotkey to mouse button 4 - it dink work. Any solution to add this hotkeys to mb4/5?
hello. I can tell my companions to wait and to go stealth mode. but I can't get them to follow me and exit stealth with the menu. I believe it is a bug. I've tried fix it by dismissing and recruiting them again to no avail
nevermind. it started working again. the bug survived a few load saves though
works perfectly with 1.4.22! thank you!