This is the full version of Dawn of the Tiberium Age v9.6: all files necessary to play are included, so you also don't need to have the original game installed. To install, simply extract all files to an empty folder and then run DTA.exe to play.
Version 9.6.5:
Released: Jun 05, 2022
- Added: New multiplayer map "Tour of Egypt" (Credits: sayedmamdouh).
- Changed: The Allied APC's price was changed from 800 to 700 credits in enhanced mode.
- Fixed: In the "Ally Under Siege" and "Liberation Extermination" Co-Op missions you were given a nuke instead of an airstrike.
- Fixed: The Airstrike super weapon in the third "The Toxic Diversion" mission used the wrong mouse cursor animation and sidebar icon.
- Fixed: The Chemical Multi-Missile in the final "The Toxic Diversion" mission(s) now looks like an actual (green) multi-missile and its clusters now spread out instead of dropping straight down (Credits: Bittah Commander).
Version 9.6.0:
Released: Jun 03, 2022
- Added: New multiplayer map "Hardpoints" (Credits: MehdiEpic600).
- Added: Tool tips have been added to checkboxes and drop-down menus of the Display and Game tabs of the client's options menu (Credits: Crimsonum).
- Added: The pyramids now have damage frames (Credits: Bittah Commander).
- Added: The Chrono Vortex now has a unique mouse cursor animation and you will now hear a "Chronosphere ready" announcement when it finishes charging (Credits: Bittah Commander).
- Changed: You will now hear an "enemy unit approaching" announcement instead of a ping sound whenever the Mobile Sensor Array detects a Chrono Tank (Credits: Bittah Commander).
- Changed: You now also hear a "Nuclear weapon launched"/"A-bomb launch detected" announcement instead of a warning buzz sound when a nuclear missile is launched from a missile silo (Credits: Bittah Commander).
- Changed: Some repeating enemy reinforcements that spawned out of nowhere in the "Liberation Extermination" Co-Op mission were removed (Credits: Tiberius).
- Changed: The Chrono Tank now needs to charge before it can transform to teleport mode and teleport around, it has been re-balanced and its turret has been removed (Credits: Rampastring).
- Fixed: Ants used the wrong facings.
- Fixed: Many of the Quad Tank's successive shots weren't audible (Credits: Bittah Commander).
- Fixed: There was no announcement when your nuclear missile finished charging.
- Fixed: The "Ingame Allying" game option wouldn't actually be disabled when it was unchecked.
- Fixed: The second Construction Yards of Extreme AI players had far less health than intended.
- Fixed: Maps could crash when they had pre-placed civilian harvesters and refineries (Credits: Rampastring).
- Fixed: The ability for harvesters to jump the queue when a farther away harvester is already trying to dock with a refinery has been removed for multiplayer matches because it caused players to desynchronize (Credits: Rampastring).