A mini episode containing 4 regular maps and 4 secret maps.
It requires the latest version of GZDoom.
A mini episode containing 4 regular maps and 4 secret maps.
INFECTED FLESH
A UAC facility being taken over by hellish flesh.
VOLCANIC FORTRESS
A castle in a volcano containing a secret tech facility.
ESCPAE PROHIBITED
A small facility working as a shippung yard and server farm.
The Tomb of Id-K'yeth
A hell castle that contains the remains of a once powerful demon that the UAC was studying.
Small modifications were done to the weapons of DOOM.
Fist
Deals 5 to 25 damage. Berserk now clamps its damage to 200-250 damage per hit. Raise and Lower speeds increased to 18
Pistol
Fire rate was improved as well as making damage static 10 per shot. Raise and Lower speeds increased to 12.
Shotgun
Damage was made static 12 per pellet. Raise and Lower speeds increased to 10.
Super Shotgun
Damage was made static 12 per pellet. Raise and Lower speeds increased to 10.
Chaingun
Fire rate improved. Damage was made static 10 per shot.
Rocket Launcher
Damage was made static 128 on a direct impact. 128 for splash damage.
Plasma Rifle
Damage was made static 25 per plasma ball. Increased raise and lower speeds to 9.
BFG
Projectile damage made static 500. BFG Spray now shoots 45 rays over a 90 degree angle in front of the player, each dealing 50 damage. Potential damage of 2750.