(For Zandronum 3.0 or Higher only) v2.1q Fixes score bug that prevented players from gaining points and adds Spindash and Thok trail, along with various other tweaks and bug fixes.
Gameplay Improvements
- Gradually Increasing player speed.
- Spindash charging, longer Alt fire Holding = Stronger Spindash.
- Added Knuckles, Complete with abilities, No Forced angle due to limitations, again (sigh).
- Bouncing on Monitor and Badniks, Strength changes depending on how long you stay in air.
Map-related changes
- Ported 10 CTF Maps, along with an incomplete test version of Twisted Terminal (Still working on Reversed Gravity), This version showcases the early version of Zoom Tubes, which will thrust the player depending on the direction they're facing, If Ambush Flag is checked, they will thrust player up, Stand Still Flag will thrust Down.
- Even more Thing types recreated, Decoration and Hazards such as Spinning Mace and Flame Jets.
- Blue Crawla, Robo Hood, Sharp and FaceStabber recreated.
Also CTF Support
- Scoreboard will show captures of each team on top if CTF Mode is on.
- Flag carrier cannot use ability.
- Team-specific Rings and Monitors.
- Fired Ring color changes depending on your team.