In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
This modification will make the AI opponents for Galactic Conquest as well as skirmish battles more aggressive and strategic. Installation instructions are inside.
Someone needs to make a mod that COMPLETELY takes out the delifier or sabotage.
yeah, but thats the only thing that makes the consortium special. it needs a giant *** nerf, but most people just remove them entirely.
Skirmish? so this doesnt work in multiplayer?
Does this mod work with other mods? I mean there are several Mods out there where the AI does little to nothing, hell I once did a skirmish round and the enemy AI (Hard Mode) just sat there.
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How about an AI mod so the game isn't so infuriatingly hard?
Huh?
do it yourself? im to lazy to do it myself though. and i kinda crazy nonstop attacks on my planets. that said even when the Ai attack in vanilla withy fleets numbering in the 300 pop cap its easy to chrush them.
if you auto resolve you ships lose 66% of their power to make for not having a human guide them. if your having issues with that just auto resolve when you out number them 4 to one
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also instructions are NOT INSIDE. just say'n
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