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Welcome on Stargate: Battle For Liberty.
We currently develop a MOD HL² multi and solo based on the universe of Stargate SG1® and Stargate Atlantis®.
Our dev-team results from a fusion between two mods (a part of the dev-team of SGTC:S as well as a part of the ex dev-team of SGP51), rather than to compete with us we decided to combine, and thus to present our MOD to you to us.
The MOD will be develloped in FPS, but it will be much more than this because you will be able to control ships such deathglider, puddles jumper or Tel' tak.
The replicateurs will be obviously of the part and this in a mode of play multi especially envisaged for this purpose.
We will propose several mode of different plays satisfying all the tastes thus.
Concerning the multiplayer version, there will be a mission mod, a replicator mod and battleship mode, these various mods of plays will be revealed to you more in details a little later.
Everyone know it, images speak more than the words, us we present thus our jaffa. ( not finished yet )
Hello Everyone,
You may be wondering what is going on, why hasn't there been any news posts. We have been working full steam ahead and have made great progress, we currently have all weapons code at early alpha stage and are also prototyping flying vehicles ( watch out for next news post for flying vehicles video ).
Here are some of the models from the mod:
We also have early alpha versions of coded gates, you can input and address onto the dhd (yea like the gmod one) and if you cannot remember the addresses there is a dialing UI - also currently in alpha stages.
To finish, I give you some sound tracks from the mod,
SGBFL Soundtrack 1
SGBFL Soundtrack 9
See you next time (With an exclusive news post!) Wink All the other Stargate Mods seem to be stuck in a time dilation field *cough SG:TLS* but I assure you we are not one of them Wink
Hello Everybody! I know news hasn't been posted in a while... but we were VERY busy bringing in new elements to the mod. First of all we have the...
Weapons, still weapons ... After one month without news (manque of time for the majority of enter us), we return to the step of race for you show some...
The team of Stargate Project51 as well as a part of the dev-TEAM of SGTC:S decided to amalgamate together rather than to compete with itself! This fusion...
Hello all! That good news for this week. Indeed we have a new coder, it acts of Jamboneau, it work steadily each days! It is thus with a great pleasure...
as i always say, if these peaple who start these mods and games released the files once they gave up we would have meny stargate games by now as it would skip development stage. but no they stop work and keep there indevidual files locked up instead of doing what a true sg fan would do and allowing anyone to continue without them i know i would lot the weapon files but i cant get them meaning a long model creation stage that can break meny noob game maker and fan.
Shame, This would have been good. Start up again you should.
shame =[ it had a lot of potential
Keep it up guys! Looks like you will produce some of your talent in the next year or so!
-FH9thCheveron, Story Writer from Stargate The Enemy Within
I love Stargate i cant wait for its release and i would love to be a beta tester.
I HOPE YOU MAKE THIS MOD, it has alot of potential
P.S.don't make it so one team vastly overpowers the other.
dont forget to add the sparks when you shoot the jaffa
lol so u got a coop mode a replicator mode wich is kinda like zombie survival but instead of rotting flesh u got little blocks that just wont fu£$%^ die and ur normal pvp looks good definalty gona dl (just make sure u put the siege of atlantis as one of the missions)
I am a huge Stargate fan, can't wait to play this mod, but first I need a new computer with Half-Life 2(I'll have it very soon....within a few weeks! Finally!!!!!) Can't believe I haven't played HL2 yet...
Looks really good- nice work dev team :)