Another video interview from Noesis Interactive for you guys. James O'Donnell pulls double duty on the Battlefield 2 mod Forgotten Hope 2 as both an artist and a coder. This one's a bit stale (from GDC), but still relevant as he goes over his personal development process. He also discusses Battlefield 2's viability as a modding platform. Forgotten Hope 2 is currently at release version 2.1 and is currently building up to patch 2.15.
For more information on their progress, read the companion interview posted recently.
Want to know how to create your own mod? Visit Noesis Interactive to score some sweet deals on training and tutorial videos.
Hehe, now Jodonell is superstar! :)
Great interview BTW
Rock star more like it. I'm growing out my hair again!
Heh. Cool interview.
Nice Jumper! :D
Really good interview, always interested to hear what FH2 devs have got to say. :P
Superb interview, and very nice responds from O'donnell!!
yea nice jumper!
Fantastic interview, extremely clear, insightful and well spoken. Thanks for sharing some background about yourself and FH2. Well choreographed Noesis.
Excellent interview, as INtense said, clear, concise and well spoken. Gave some key points that are worth listening to. The mod is great and looking forward to playing the next maps that hit the come out...
I downloaded FH2 now and it's a great-working mod. One thing seem certain - this is much better (made) than the original Battlefield 2 and, though this kind of gameplay is getting old fast.
Super well produced mod and very well made maps. Fierce fights on the village map make me wish there are more maps inside towns (or around towns) in future releases.
that dude looks scary :p cool mod.i shall download it soon.dont get out much?
brings a new view to the mod, eh?
jep, nice interview