Forsaken is set in the year 2009, 3 years after a genetically engineered virus escaped a secret government lab wiping out mankind in a matter of days.
Out of the surviving human population 3 factions formed;
The “Governors”, a band of ex-military soldiers lead by a fanatical General. A freak and ruthless “Religious Cult” that say the predicted this 'cleansing' all along, and the final faction are ordinary people, a handful of Civilians bewildered and angry at what happened to their families and everyone they knew.
Forsaken is an urban warfare multi-player mod for Half-life 2, featuring various unique gameplay modes & scenarios and is the depiction of these three factions; and their struggle for power, territory and ultimately survival, within this dark new era of human existence.
The objective-based team play is all about the control of territories (maps) and the resources in those territories. At the start of a "war" each faction has a certain amount of resources. They can capture more resources by raiding various capture points on a map.
These resources consist of food and weapons supplies. Every round is a day in Forsaken and each day requires you eat and use up 1 food resource for each member in your faction. You capture more food supplies and steal from other factions in order to keep from starving to death!
Hoarding weapon supplies allows you to save up for bigger guns, upgrades, and other special equipment. Weapon supplies are shared resources and you must work together as a faction to know when and where to use them most effectively.
The winner of the "war" is the faction that controls all the territory on the server, or starves the other factions of their resources. All 3 factions play at once over a series of barren cityscapes, fighting for control of this post-apocalyptic world, and ultimately for their survival.
I regret to inform you that Forsaken has officialy died. The team apologises to everyone who was watching this mod for not making a full release, but we leave you with gifts. We have released the last playable build of the game (minus some features) for all to enjoy... but that isn't all. We also released all art assets, map assets, and source code to Forsaken as a separate download for everyone in the community to learn from and expand upon. We hope you enjoy our parting gifts to you.
The team are pleased to announce that beta testing has begun. We have currently released BETA1 to a small number of inital testers, for gameplay and stability...
The Forsaken HL2 Development Team are pleased to announce a new content update to our site. We've added a brand new map Angel, the Civilian HQ ...
The Forsaken HL2 Mod Team are pleased to announce a new content update to our site. We've added the fully skinned Remington 870 pump-action shotgun...
Forsaken's 2nd Birthday! - Forsaken lives! Well it's that time of year again, it's our 2nd birthday and we are pleased to announce even...
This file contains the latest build for Forsaken as of June 15th, 2008. This build was in beta form at the time of release, so no warranties to its stability...
This file contains all art assets, map assets, and source code for the game as of June 15th, 2008. These files are being released to the community for...
I like the look of this
I would like to revive this mod, I need to learn how to work with hammer tool properly, but first I need to find out what was my email from account that I cant access because of stupid Steam Guard.
Did you figure it out, sir?
We should bring them back to life!
LETS DO IIITT!
There should be a community sequel to it. Hey, let's start a group for it!
EDIT: I made a group for it on steam, we can discuss what to do for it in group chat: Steamcommunity.com
This looked interesting. Sad it's dead.
Another great mod... DEAD. So sad.
Well Im trying to make most of the source by utilizing it and builing upon it for my mod. I've sent some messages. I know it says we can use it just as long as credit is given but, I'd still like to send a message and communicate.
Thanks so much guys for such amazing work. It's a shame most of the good mods die and stuppid crap gets 100% complete and operational.
What you guys have done is, change in the way we co-operate and communicate within a team deathmatch situation. Not only our we just running around killing one another but strategies and plans have to be routed out, communicating with one another, devising a plan to take over a territory and then control its resources, weapons/ammo, etc.
Just brilliant. Thank you guys for all your hard work, I don't want to see it die. I will promote it as much as I can, hopefully people will come screaming to complete it, offer help, etc. I'll also be basing our MP ontop of the Forsaken source code until I hear otherwise. As I don't think all this hard work should go to waste, not one bit of it.
Thanks for your time guys and God bless,
PJ
(buried)
**** YOU GAYS I WAITED FOR THIS SINCE DAY 1 AND ITS DEAD???? ******!!
Where is your mod Zomniac? Don't be such a ******* hostile if you do not know what it is like to dev one.
it happens man....it's happend to almost all of us =(