Kings and Conquerors: The Hellenistic Era is a total conversion modification for Rise of Nations: Thrones and Patriots.
Our aim is to bring the Hellenistic period to life.


  • A set of highly unique factions.
  • A huge number of new units with high quality textures, and most with custom models
  • New unit types, such as priests, levies, mercenaries and elite units.
  • Many new wonders and buildings. Nations will receive Unique Buildings in addition to Unique Units that provide a range of bonuses.
  • A new political system with three tiers of policy decisions, providing strong bonuses and unlocking new units and buildings.
  • Army reforms can be enacted to upgrade and unlock units.
  • Combat mechanics overhauled. Ranged units may now miss their target, flanking damage has been drastically increased and units can no longer turn around instantly to counter an attack from behind.
  • Increased population limit and map sizes; a number of maps have been altered to fit with the mod's Hellenistic period setting.

We can use the help of any experienced modders who are willing to make a contribution. We need modellers, animators and scripters especially. Please send a PM here if you are interested.

If you have any feedback or issues, please post in the mod forum here: Moddb.com

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RSS Articles

0 2 Release Header

After an extended hiatus, the 0.2 release of Kings & Conquerors: The Hellenistic Era is out now! This version overhauls several core mechanics and makes a number of new factions playable.


Rise of Nations: Thrones and Patriots


The Hellenistic Era 0.2


Rise of Nations: Extended Edition


steam logo icon 0


Pergamon


  • Eight new playable factions, from the Ptolemaic dynasty in Egypt to the Bactrians in the east
  • Fight out the Kleomenean war with the all-new custom scenario "Sparta Resurgent"
  • Instead of aging up, there are levels of national development that unlock improved technology and units
  • Several new wonders of the world, including the Temple of Artemis at Ephesus and the Pergamon Altar
  • A number of new units, including hypaspists and Spartan hoplites
  • Your choice of government as the Chremonidean League will allow you to restore either Sparta or Athens to their former glory
  • New upkeep script to reflect the impact large armies and cities can have on a nation's economy and food consumption
  • And many other minor changes and bug fixes

For a more detailed list of changes and known issues, please check out the expanded version summary in either download link!

spartan column

Additional Note: the End of an Era

I'm sorry to say, but is the last update to the Hellenistic Era I'll personally be putting out. It's been almost nine years since I made my first mod for this game (it's still up on Rise of Nations Heaven!), so I figured it was about time I moved on. There is however a 'fan-fork' of sorts being developed by Robur Velvetclaw (who has contributed to this mod from the very beginning), which you can get here. Velvetclaw's mod has many more playable factions and heaps of new unit and building art, though it may be missing core features or content that I specifically developed for this latest release. So you might as well try out both!

Lastly, I want to say a huge thanks to everyone who has supported this mod over the years, whether it's been through content creation, research, feedback or simply just a kind word here and there. While it's obviously disappointing that I wasn't able to get this mod to a state of completion, with everything I've had going on in my personal life, I'm glad (and a little bit surprised) that I've been able to get this one final release online, and I hope you have as fun playing it as I had making it!

It's been a good ride.

- Super7700

The Hellenistic Era 0.11 Released!

The Hellenistic Era 0.11 Released!

News 6 comments

The Hellenistic 0.11 has now been released! This version features several small additions and fixes to make the Roman and Macedonian factions more complete...

The Hellenistic Era 0.1 Released!

The Hellenistic Era 0.1 Released!

News 10 comments

We are proud to announce the release of Kings and Conquerors: The Hellenistic Era 0.1! This release comes with two playable factions and a range of features...

Kings and Conquerors for RoN: Extended Edition

Kings and Conquerors for RoN: Extended Edition

News 5 comments

Kings and Conquerors: The Hellenistic Era will be compatible with the Extended Edition as well as the original Rise of Nations.

Faction Preview: The Macedonians (Part 2)

Faction Preview: The Macedonians (Part 2)

News 8 comments

The second part of a preview covering The Hellenistic Era's Macedonian faction.

RSS Files
The Hellenistic Era 0.2

The Hellenistic Era 0.2

Full Version 9 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition on Steam). Please read the expanded notes for...

The Hellenistic Era 0.11

The Hellenistic Era 0.11

Full Version 13 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition). Make sure that you read the readme (included...

The Hellenistic Era 0.1 (Extended Edition)

The Hellenistic Era 0.1 (Extended Edition)

Full Version 6 comments

This version is for those who have the Rise of Nations Extended Edition.

The Hellenistic Era 0.1

The Hellenistic Era 0.1

Full Version 22 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition).

Post comment Comments  (0 - 10 of 460)
Beelim
Beelim - - 957 comments

We now have a non-Steam Workshop version of Kings & Conquerors ready to download (and others besides) at Moddb.com

Enjoy.

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mostsurpremepontiff
mostsurpremepontiff - - 126 comments

The Steam version has a bug with the script, it can't be selected/loaded.

I've been trying to figure out how to make any wonders available to build playing as Rome.. even with all technologies unlocked and ect, all of the wonders are always grayed out. Is this a bug?

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Tran11222
Tran11222 - - 83 comments

Do you have the download link of the Kings & Conquerors 1.0 version without Steam ?

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Beelim
Beelim - - 957 comments

After 5 years of hard work, Kings & Conquerors 1.0 is now available for download from Steam at : Steamcommunity.com

There are a couple of bugs and kinks, but we think it has reached a point where it is mostly playable. We hope you will enjoy it, and wish you well.

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Guest
Guest - - 688,627 comments

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bipohemkes
bipohemkes - - 24 comments

Are you close to finishing all the factions in the mod when will 0.3 release??? I found a way to make walls by putting the building art files in the general directory RoN/T&P/Art...i would like to see all civilazations like the parthians, carthagenians and the northern barbaric tribes.

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Beelim
Beelim - - 957 comments

Once more I iterate - it IS COMPLETE.
There is no 0.3. Because The Wolf Among Lions IS the 1.0 version. It just is not intended for Gold release - no chance of that happening yet. Only Steam/EE users have access to the finished mod as of now.

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bipohemkes
bipohemkes - - 24 comments

Thats sad because i have the gold version is there a way to make it work???

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Beelim
Beelim - - 957 comments

Watch this space: Patreon.com
I have plans to make the files of the mod eventually available outside of Steam Workshop (as part of an exercise to change some of the 300BC factions to 200BCE factions like Israel). You can then download them but it will take some reverse engineering to get them to work. But I can't guarantee anything at the moment.

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mostsurpremepontiff
mostsurpremepontiff - - 126 comments

Steam/EE seems inferior for mods. On Gold you can replace the original files and use new content in the scenario editor. I get that it's newer and ect, but you can't even use scripts/mods reliably in multiplayer anyway. I don't get what the advantages are supposed to be. I have the EE but have been playing Gold anyway for mods because the experience is better so far. That, and the Hellenistic Era mod on Steam is literally broken and not playable at the moment, and probably won't ever be fixed.

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