This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Description

A random assortment (currently 7) missions from Tiberian Sun and Firestorm for Tiberium Essence 1.6

Preview
TE 1.6 Random TS and FS Missions (+Update 1)
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cnclol
cnclol - - 5 comments

Hello! I recently recomended a friend of mine to try your awesome campaigns for Tiberium Essence and we've run into a bit of a problem, ive played them as they came out however now there is so many that im not sure how to arrange them in order, is there even a specific order to get the most of the story presented by your campaigns?

Also, told him to try to kill the white black hand trooper at the end of any mission to get a super secret ending :)

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RedDeadSmeg Author
RedDeadSmeg - - 237 comments

Death and the Ghost>Forgotten Dawn>Act 1 (ZOCOM and Black Hand)>Act 2 Prologue>Act 2 (Steel Talons and Nod)>Act 3 (GDI and Divine)>Finale (Land of Nod)

Nice!

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UnicornsVomit
UnicornsVomit - - 106 comments

Bruh, talk about unexpected Christmas in July!

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Radu273
Radu273 - - 1,454 comments

i was about to delete c&c3; from my pc as i did not see new content for singleplayer for it for a time but now i am intrigued to try this package since i see is updated frequently and has some nice missions.

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