Gameplay
This project is a fast paced oldschool "standard" RTS modification for Warcraft III The Frozen Throne, that takes place after the 2nd War with the Alliance still fighting the remains of the Orcish Horde. It aims to bring the gameplay of Warcraft2, Starcraft:Broodwar and Armies of Exigo to Warcraft 3.

Features

fast paced oldschool rts
completely changed unit/armor stats
new models/skins
new colors (white/black/dark red/dark green)
new spells and modified standard spells
advanced tooltips showing unit speed/buildtime and more
buildable flying transporters
units in flying transports die after the transport was shot down
foodcap 200
naval maps
capturable merc and resource buildings

Iam still searching for testers, terrainers and AI coders/scripters.

There is only an orc AI.
Undead is improved and playable but not finished yet,some spells/abilities are not final and tooltips are missing. Human, Orc and Nightelve are full playable.
Naval battles are available now!


If you are interested in playing or watching some VODS check out these links:

Watching VODS:
YOUTUBE
Meet to play:
Facebook
Steam

Replays:
WCReplays

Check out the new Mappack!

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Welcome to the World of Warcraft 2.5. Bringing back the battle for Azeroth over land, sea and air.

I started this project in 2009 called "Warcraft No Heroes". At first I just removed the heroes and the creeps but I did not enjoy the outcome. A friend of mine gave me the idea to take a more Warcraft 2ish /Broodwarish approach. The result was "Warcraft 2.5" a fast paced oldschool rts game. I had a playable version in 2010 but I waited with the release on moddb until I had 3 factions playable in March 2012. Now I release my most recent Version with 4 playable factions and several new features which were not part of the original Warcraft III, but were part of other rts games. Some examples are following here:

1. I added advanced tooltips to every unit, showing most of the unit stats

Advanced Tooltips

2. Changed armor/damage system and stats

Normal weapons do 100% damage to all armor types.
Light weapons do 100% damage to light armor, 50% damage to medium and 25% damage to heavy armor.
Heavy weapons do 50% damage to light, 75% to medium and 100% damage to heavy armor.

3. reworked the old spells and abilities and added completely new ones

For example the new Wizard ability "invisibility aura" . Providing invisibility to all surrounding units except the Wizard itself.

Wizard Invis aura

4. buildable flying and naval transports

Flying transports

5. yes naval units are back too with special naval maps

Elven Destroyer
Orc Navy
Orc Navy

and many more.

Cliffhanger Warcraft 2 map remake

6. units inside a transport die if the transport was destroyed

Yes they die!

7. foodcap 200 / no upkeep

They will not get paid!

8. capturable resource facilities like oil derricks and buildings where you can hire mercs

Oil and mercs!

A oil derrick after being captured by flying machines. Producing +2 Gold each interval.

Oil and mercs!

A merc camp with creeps defending it.

Oil and mercs!

While capturing the progress is indicated by a bar.

Oil and mercs!

A captured merc camp with a bunch of hireable mercs.

9. several new units/models and skins

New footman.
New Elven Ranger model
New peasant/peon
Death Knight
New elven archer model

and many more.

Now featuring a installer you will not have any trouble to install or uninstall the mod. Check it out!

Unfortunately I will not be able to work on this project alone anymore. I will need help especially for balancing, new icons, better AI and new maps.

Thank you for your attention!
TaShadan

New MOD version

New MOD version

News

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. Install instructions included.

AI Testmap

AI Testmap

News

The AI Testversion of Ancient Forest is uploaded. You have to choose Orc as opponent. I recommend using Insane AI. The AI is not able to counter invisible...

Contact

Contact

News

Check this out for replays, VODS or finding players.

Changelog

Changelog

News

Full changelog of Warcraft 2.5 since V0.9j till V0.9k.

Add file RSS Files
WC 2.5 V0.9o Mappack

WC 2.5 V0.9o Mappack

Multiplayer Map 1 comment

Contains several new maps. Including various naval and ground maps.

Warcraft 2.5 V0.9o Installer

Warcraft 2.5 V0.9o Installer

Full Version 8 comments

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. To install this mod follow these...

Warcraft 2.5 V0.9n Map pack FIXED Version

Warcraft 2.5 V0.9n Map pack FIXED Version

Multiplayer Map

Fixed the Damage problem (units not doing damage) on all maps. Iam sorry for the caused inconvenience.

Warcraft 2.5 V0.9n MOD pack

Warcraft 2.5 V0.9n MOD pack

Full Version 25 comments

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. To install this mod follow these...

WC 2.5 V0.9mG (2)Cliffhanger

WC 2.5 V0.9mG (2)Cliffhanger

Multiplayer Map

Fixed version. The one in the modpack is bugged! Please use this one.

Warcraft 2.5 V0.9mG MOD pack

Warcraft 2.5 V0.9mG MOD pack

Full Version

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. To install this mod follow these...

Post comment Comments  (0 - 10 of 75)
Alvane
Alvane

I tried the mod. I expected a bit more and a bit less. I got disappointed I found only one map with the mod actually active, and the non-working AI for some factions is disappointing as well. The naval addition as additional naval engineer is genius idea. Maybe the huge changes in areas different that adding naval units and air transport was redundant. I thing that I miss here is the oil tankers and oil derricks being able to be build, I destroyed them several times by accident, and also missing oil as resource, which I understand why it is hard to mod. Only thing in my opinion that is needed for this game as serious change is easy difficulty to be ... easy. I see you stopped working on the mod, but still I have hopes :) When I saw the mod I got reallly hyped!

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TaShadan Creator
TaShadan

To be honest i also wanted oil to be a resource, but modding it in a clean way was not possible and i did not want a solution that looks like an alpha stage game. Unfortunately i have no time to continue working on the mod.

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Guest
Guest

This is Perfect! You're the only trying to bring back the good ol' warcraft 2 conversion to warcraft 3. The skins are awesome. Thanks :)

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Galecgo
Galecgo

Dead???
Someone please do a kind of Warcraft 2 remake...
not just a scenario.

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TaShadan Creator
TaShadan

WC2.5 is a full fledged mod not just a scenario. But it is not a wc2 remake either.
To be honest a 1:1 remake is not even possible with the wc3 engine.

And yes unfortunately this project is dead. I do not have time to work on this anymore. And the feedback from the community was none existant which made it even harder to continue.

Reply Good karma+2 votes
Guest
Guest

how do you write those colored, organized tooltips ?

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TaShadan Creator
TaShadan

I used this tool: Wc3c.net

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soulvoid
soulvoid

I really wish this mod had complete AI, looks so interesting! Any updates on possible AI implementation? Would help if I had any clue how to do that!

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soulvoid
soulvoid

Guess I should have written more in the first post here, apoligies. Thanks for making such an awesome mod! I do realize how much crap ton of work goes in to these kinds of projects. Is multiplayer possible with this mod?

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TaShadan Creator
TaShadan

Thanks for your reply. I am really sorry that only Orc AI is working and that AI is not able to use ships :( Unfortunately i do not have much time these days...
Yes multiplayer is possible. All players need the current version.

Reply Good karma+2 votes
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