Introduction
Hey guys! Today we show you the latest news on Tomb of Viriatus. Yes, you heard well! Our working title is changing from Lusitania: Tomb Adventure to Tomb of Viriatus as we believe this name is not only shorter but also more iconic.
We are also showing some basic mechanics and initial gameplay perspectives.
Mechanics
In contrast to the last weeks in which we showed initial concept arts showing how the environment of our game would be, this week we're showing some work our game programmer did.
The video below is showing some prefabs our game programmer used to depict our character moving throughout the map but also shows how an interaction with a puzzle will be.
Conclusion
We have nothing more to show in terms of mechanics, but we will be showing more puzzle mechanics that will be implemented in our game.
See you next week!