Dei Agminum Version 2.0. You can now play as the Ayyubids and the Zengids!
Version 2.0 release news and notes. You can download Version 2.0 today in the files section!
The current state of the mod with specifics on the Version 2.0 release.
An update on the mod with news about the development on the Ayyubid faction and the addition of the Zengids.
An update on the mod with news about development on the Ayyubid faction.
An update on the mod with news about development on the Ayyubid faction.
This mod fixes pikes, musketeers and diplomacy, im planning on fixing more. THIS IS NOT A OFFICIAL PATCH OF THE GAME if you have any request on what i...
A world map mod for Medieval II Total War Kingdoms, set from 1204 to 1648. It features 30 playable factions, hundreds of new units, and completely revamped...
A summary of the faction, its roster, how it will play, and some details that will hopefully answer most questions people may have regarding Valinor.
This mod replaces all Medieval II Total War cursors with new ones in style of ToB.
This mod replaces all Medieval II Total War cursors with new ones in style of ToB.
Stand alone patch for the latest version of Silmarillion: Total War. Please delete your previous installation before installing this patch. Step 1: Run...
Post Version One Release news such as progress on the armor system and the next factions to be worked on.
Installation instructions: unzip in your mods\BellumCrucis7 folder delete the map.rwm file within the mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale...
New artificial intelligence for the Bellum Crucis mod. Installation instructions: unzip in your mods\BellumCrucis7 folder delete the map.rwm file within...
Podstawowe zmiany: - nowy sposób przemieszczania się wojsk na mapie, skuteczniejsze ataki, - komputer potrafi robić silne desanty, - agresywniejsze...
Podstawowe zmiany: - nowy sposób przemieszczania się wojsk na mapie, skuteczniejsze ataki, - komputer potrafi robić silne desanty, - agresywniejsze...
First hotfix for the 1.0 release that fixes the block graphics and campaign text glitch as well as some other minor fixes.
The very first release of the mod is now available for download. Happy Crusading!
A quick primer into what armor upgrades are available to the Crusaders and how blacksmiths work in general for the mod.
Current State of the mod. Antioch development specifics and remaining tasks before the first release.
Current State of the mod. Antioch development specifics. Antioch unit roster complete. Two generals left to finish. First release anticipated in January!
A Halloween themed pack for the Medieval II Battle Editor. Includes 5 premade maps made by the Silmarillion: Total War community.
Current State of the mod. Antioch development specifics. Most units implemented, the most significant work remaining is creating the faction-specific...
Full stand alone install. Please delete your old build before installing.
A year ago I found an impressive mod named "Falcom Total War 3 : The Total Conquest by falcom4ever v.1.4" for Medieval II: Total War Kingdoms. I tried...
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