Love video games, love learning new things. Currently working on scary game because I like scary game. Also really enjoy eyeballs.

Report RSS DIRECTORY Log #1

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"I have never felt so alone. So tired. So trapped. But at least it's better than being out there. I don't want to think about the thing that's waiting for me out there. In my mind that thing has taken several possible forms: Some sort of creature could be waiting to devour me -- depraved, suffering people, wanting to kill me and steal everything I have -- a harsh, desolate wasteland where I would spend weeks, maybe months wandering only to die of dehydration or starvation -- or maybe worst of all, the one I've thought about the most -- nothing."
~ A.

Hello everyone! I've done quite a bit more work since my last blog post. I've done lots of modelling and level design, and I think I've settled on a real concept for the story of this game as well.

Screenshot 2024 05 19 141113

So to start off, I've changed the layout of the desk the player sits at, to keep the two computer monitors more center-screen. I've also been playing around with some post process shading, giving certain objects a pixelized look, in order to contrast with a more realistic environment.

I'm also working towards modelling everything in the room myself. This is a personal goal of mine, and even though it might be unnecessary, I think it will add to the style of the game. I started off using a few premade assets mixed in with my own, and I think I will still use a couple, but first choice will always be my own. I love 3D art and I've decided this is a great way to improve my skills.

I've also added a few cool little interactable things in the room:

InteractionClip 1

I've built a portion of a map for the disk on the screen to travel around, and been playing around with outline shaders on really simplistic models. So far I'm really liking how it looks.

InteractionClip2

And that's most of what I've done since last time. The rest of the work is all very story related and I don't want to talk about that too much. The story is important to me. It's personal, and I want people to experience it without knowing anything about it except maybe a few hints I throw out here and there.

Anyway, that's all for now, I hope this was at least somewhat interesting to read, and I look forward to updating everyone again next week!

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