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Post news Report RSS DevLog #3 – Qori – Evolution of art

In this vlog look at the art of "Qori", designs, sketches, thumbnails, 3D models and more.

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Introduction

Welcome back! In this article we will show you the evolution that we took for the design and art.


Model Sheets

We will take a look at some models made by our artists regarding the enemies that the player will face in "Qori".

ThumbnailImage 1: Azeman Thumbnail


ModelSheet

Image 2: Azeman ModelSheet


ColorStudies

Image 3: Azeman Color Studies


In the previous images we managed to appreciate a little about the development and creation of the enemy "Azeman", which will be our melee enemy, along with a study of dark colors and tones to give a gloomy style to our game.


On the other hand we have a small look at our enemy of rank, with several design options to study and in this way to be able to select the right one.

BakruImage 4: Bakru Art



Environment

We can also see an advance in terms of the design of the rooms where the journey of the Huma devil to rescue the bowl of abundance will take place and they are the following:

ThumbnailsImage 5: Thumbnails


SketchesImage 6: Sketches


ColorStudies1

Image 7: Color Studies



3D Models

From this section, we will look a little more in detail at some assets that will serve us when developing the first levels and the world that will give life to the game "Qori"

3DModels

Image 8: 3DModels


That's all for today, see you next week, where we will see a little bit about the mechanics that involve “Qori”.

Acheron Studio

Acheron Studio


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