FOnline 3 is a multiplayer game based on the classic 1997 game Fallout. It offers an expansive and immersive post-apocalyptic world for players to explore and experience. The game features a highly developed character building and development system, allowing players to customize their characters to their liking. In FOnline 3, players can embark on a wide variety of quests and missions, both main and side, as they explore the ruins of the world and encounter the various factions and creatures that inhabit it. The game also features dungeons for players to delve into, offering challenges and rewards for those brave enough to venture forth. In addition to its PvE content, FOnline 3 also offers open world PvP, allowing players to engage in combat with each other. Whether playing as a team or solo, players must be prepared for the challenges and dangers that lurk around every corner.

Report RSS Season 4 Mark II

Season 4,5 or season patch 4.95 or just new season without wipe, YES new season without a wipe, wiped will be most rare items only, disabled tier 4 crafting, reset of leaderboard, fixes, rework of sciencing items, gambling with high chance to get implants, New Reno Wars will give WE bonuses, and those bonuses wont depends on score totally random. also small balance changes adding most not used defensive armor perks new abilities. When? 24.01.2022!

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Season 4,5 or season patch 4.95 or just new season without wipe, YES new season without a wipe, wiped will be most rare items only, disabled tier 4 crafting, reset of leaderboard, fixes, rework of sciencing items, gambling with high chance to get implants, New Reno Wars will give WE bonuses, and those bonuses wont depends on score totally random. also small balance changes adding most not used defensive armor perks new abilities.

When? 24.01.2022!


Screenshot 7

here recent updates notes:

Patch 4.9

Changes

-Added Hot Bar
NOTES:
You can bind quick access to items, weapons swap to main slot, armor swap, helmet swap, ammo change in gun, charge armors, charge sensor, use useable items, skills, companions commads, class commads, enginnering and others.
-left click + left control to bind item
-left click + left shift to bind companion command or enginnering
-left click + left shift + left control to bind skill
-Gear colorize depends on gear weapon
-Base Maps will be colored by tiers
-Added option to turn off gear colorization ~itemcolor
-Laser Damage Type doesnt give critical chance anymore
-Laser Damage Type put confusion stack
-Added new effect confusion
- decrease a Field of View by 2 hexes per stack ( minimal look 10 hexes )
-Changed critical table ( added confusion )
-Frozen Queen put slow and confusion now
-Heavy Handed put confusion now
NOTE: Confusion removing like weakness - on death or slowing by ticks
-Added Attack Speed for grenades:
Molotovs: 1200;
Frag: 1200;
Plasma: 1500;
Pulse: 200;
Shock: 800;
Holy Hand: 3000;
-Added Holy hand grenades in war event officers
-Changed Damage of HHG to 200-400 from 300-500
-Last Stand Events and Tower Defence(RP Factions) NPC improvements

Fixes

-Fixed bug when "say" window using hotkeys
-Fixed Slow bug
-Fixed problem with throwing weapons icons
-Fixed Heave Ho! on hex throwing
-Fixed Radiation Status
6
Patch 4.8
Balance
-Priest Heal 1 hp per 25 healing rate after 2,1 seconds(-0,1 second per endurance) instead having healing rate
-Burster Synergy have 75% chance to apply double damage on onehex instead 100%
-Mutant getting 0,25% Movement speed per fury stack
-Paramedic losing 0,5% Movement speed per fury stack
-Terminator mode works on walking
-Terminator mode disable running -Slow work on walking(half %)
-Mutant wont get one-hander pentatly
-Pyromaniac changed bonus for flames to 50% from 30%
-Pyromaniac changed bonus for non-flames to 35% from 15% -3rd Phoenix give 3% fire damage per charisma
-Fire Bursts mod changed from 300% to 400%
-Pyro! synergy gives extra flat damage equal to half pyromaniac(and pheonix) fire damage bonus
-Extra Healing rate its now Extra Healing Rate and Critical Resistance(15% Critical Power)
-Poison Weapon Perk on healing attacks(healing needler ammo) increase heal for 10-40 per perk
-Changed perks for Needler to Poison, Bonus Attack Speed, Poison
-Poison Perk work now only on AA-RL and Needler and all Melee weapons
-Clone grants immune for knockouts, knockbacks and knockdowns and heavy handed
-Sneaker is less detectable from sides and leader(take real view instead front view)
-Lethal Protection now sums: 2x 75%, 3x 80%, 4x 85%, 5x 90%, 6x 95%, 7x 100%
-Changed base critical roll based on class perk:
No class 0-5
Alien 0-10
Priest 0-20
Mutant 0-25
Paramedic 0-30
Leader 0-35
Wrecker 0-40
Chosen One 0-45
Clone 0-50
Deathclaw 0-55
Infantry 0-60
Cyborg 0-65
Soldier 0-70
Bounty hunter 0-75
Combat Master 0-80
Sniper 0-85
Assassin 0-90
Killer 0-95
Randomboy 0-100
Exp changes:
-Exp formula for wear gear is 200% of exp + 3%*INT
-Group exp sharing now its only in faction no need tag anymore
-Group exp sharing working on whole map you doesnt need to see
-Group exp sharing working on war event on whole team
-Group exp sharing formula is 100% - 3% per person(capped minimal exp its 25%)
-Group exp sharing killer gets 25% more exp
-Faction NPC counts to sharing(not on war events)
-NPC in towns now giving exp too
Others
-Added to ~pve "Resign from unspended perks" option
-Added Limit of War Event Bonuses: 30
-Bases will change color on worldmap if you left car there(you must visit location at least once)
-Added Science, Traps, Crafting, Engineering Tools
-Added Backpacks which increase carry weight
Bug Fixes
-fixed that bug that luck was giving extra 3% on weared gear instead intelligence
-Fixed Bug that unarmed with armor didnt receive exp
-Fixed that bonus exp(loner,swift learner and charisma) didnt work on wear gear
-Fixed Engineering on armors
-Fixed bug that you can respawn outside war event
-Removed info about FOConfig
-Fixed Sneak Counter
-Fixed Soldier Flat Damage
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