Tiberian War is a mod that brings back and revamps Tiberian Sun with new graphics, mechanics, and systems. Influenced by 80s action-horror flics, this mod aims to bring a sense of action-adventure in a lost RTS format. This is a stand-alone mod.EA has not endorsed and does not support this product.

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The new stuff coming with version 9. - New fauna - New effects - New weather and environment effects - New props.

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We are on the cusp of greatness!

Changelog.

Included in the Update v9

New effects! (all the small things count)

tt


New Fona and grass effects for all WarZone maps!

tib fona


Desktop Screenshot 2019 08 10   23 39 53 88


Desktop Screenshot 2019 08 10   23 08 10 22


Ruins decoration!

Game exe Screenshot 2019 08 10   22 43 38 72


New unit design, for the Orca Fighter

Game exe Screenshot 2019 08 18


Wheather and Tiberium effects!

Tree animations!


But the main news is!

I have to make some small stability test and Campain map balance with the new TTK and the new version will be launch!

PS* might implement a way for fans to show their support and even make mod/changes request!

For example, the small infantry size was a request implemented.

So keep an eye out for that! and Thank you.

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Guest
Guest - - 693,761 comments

Thank you

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zxsun
zxsun - - 10 comments

Can't wait for the new version!!!!Nice work!!There's only one question, why Titan's bullet are blocked by the terrain, even if it's a little bump.

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Guest
Guest - - 693,761 comments

Same as the Tick Tank, it's even less useful than it used to be, but the Titan being useless really hurts some campaign missions too, where you had to rely on them clearing uphill lazer defences for your infantry. (destroy radar array, destroy vega's dam, rescue the prisoners)

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