This mod adds the M40A3 (+ ACOG variant) from Call of Duty 4: Modern Warfare into S.T.A.L.K.E.R.: Call of Chernobyl.
Ports the M40A3, including its ACOG variant, from Call of Duty 4: Modern Warfare into S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22). Uses sounds and textures that are faithful to the weapon(s) from the original game.
IMPORTANT NOTICE:
- Please make a backup copy of your gamedata folder before you use this mod. A new save game is recommended when using this mod.
ADDITIONAL NOTES:
- Allows players to play with the M40A3 sniper rifle (+ ACOG variant) from Call of Duty 4: Modern Warfare (2007).
- Players will spawn with this weapon as soon as they start a new game.
- Faithfully recreates the firing and reload sounds for this weapon.
- Players can alternate between whether or not they'd like to spawn with the regular version of this weapon, the ACOG variant, or both (see the enclosed mod files).
- Does not affect NPC loadouts.
- Designed to function at a field of view (FOV) of 70, though clipping issues have not been detected between the FOV values of 50 and 80.
- Only tested for S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22). Not tested or adapted for other patches. Use with other patches is done so at your own risk, though frequent crashing may occur.
- New game highly recommended.
NOTABLE ISSUES:
- Minor clipping issues may occur at high field of view (FOV) settings.
- Spawning items via the debug menu on lower resolutions may cause crashes (this can also sometimes occur in vanilla installations of S.T.A.L.K.E.R.: Call of Chernobyl). Resolutions of 1280x720 and 1920x1080 are recommended.
- The custom sounds for this weapon have not been commented in-game. Even when commenting them, they still play at the same volume regardless of the player's distance from the source of the sound. Due to this, I have modded this weapon so it cannot be dropped by the player as to not risk them getting spooked by the sound of this weapon in the case that it's picked up by another NPC (see the aforementioned sound commenting issue above). Also ran said sounds through the Level Editor, but to no success. These will still work in-game, though. Take care when playing Azazel mode as the player can drop this weapon upon death (dying and dropping this weapon alone, or its acquisition by NPCs, will not make the game crash).
- Some minor bugs with the in-game models may occur (i.e. model clipping, etc.), though not to a point where it affects the overall quality of this mod.
INSTALLATION:
1. Extract the .zip or .rar file for this mod. After that, copy the gamedata folder and use it to overwrite your current gamedata folder, or paste it in your S.T.A.L.K.E.R.: Call of Chernobyl directory where your gamedata folder should be. Make sure to back your files up!
2. Remember to have fun with it! Please tell me about your experiences with this mod.
Average
102 votes submitted.
Бля брата пздц актуально! красава! слоупок...
Удивительно видеть, что вы хоть раз публикуете что-то позитивное.
4 whole polygons! :DDDDDD