Slot 3, sometimes replace the Shotgun, For spawn it just tip "X12Shotgun" or "X12Spawner"
What is this?
The weapon is a 12-round tube-fed automatic shotgun, the secondary mode alternates to a semi-automatic high-power mode. And no, it doesn't have dual wielding (I don't have sprites or experience for it). Any bug please report in the comments. I want to improve as a modder and this is my first shotgun, so reporting bugs helps a lot.
How to load
To load it, use a mod loader, like ZDL (for prevent bugs), unzip X12.rar, and you will find two files X12Shotgun-Dox and X12Shotgun-vanilla, if you are using dox addon, load the -Dox file, if you are playing with vanilla BD use the -Vanilla file.
Credits:
-Typical Sonic Fan : the new muzzleflashes
-Project Brutality Team : for the new firing sound
-Insanity Brutality Team: sprites and most sounds
-Amuscaria (a.k.a Eriance): the original sprites
-Sergeant_Mark_IV: original shotgun code
-Me: code, new animations and brightmaps
Changelog:
12.10.21
-update for dox file
25.5.21
-fire rate slowed down
-changed reloading pump anim
-rework kick flashes animation
16.4.21
-fixed reload when empty
-added a frame to fire anim
12.4.2021
-firing and select animations revamped (brightmaps included)
-both firing states improved (code)
-added kickback to the weapon
9.3.2021
-Added missing brightmaps cuz im dumb.
-added file for dox addon improvements
2.3.2021:
-Adjusted semi-auto damage and spread (does less damage and has less spread)
-improved inspect animation,
-adjusted zoom in shooting animation
-the animation of inserting shels is slightly faster
Cool. TY
you're welcome mate
Really good weapon, it basically invalidades the aa12 and the ssg, really powerfull.
its awesome idd.
I like that the secondary mod just fires single.
True, but i think it should spend 2 shells per secondary shot, like the spas-12 from half life.
I was thinking of doing that but I was inclined to have more damage (enough to kill a Pinkie up close) and more spread
make heckler and koch mp7 -a2 from IB4.0
always wanted that
or "anarchy" 50. cal belted machinegun from IB4.0 Also
I'm not going to make weapons that do not have centered sprites(I mean for the mp7), personally i love them, maybe i gonna do the Gaitling, which is something similar to the anarchy
can you make project brutality weapons for brutal doom too
I don't think the PB team likes that they copy all their work, the only thing I'm going to do is the carbine and his select fire sistem, and i dunno what can i change to the weapon, so i feel bad with myself.
can you make it compatible to brutal doom v20
sorry, but i dunno how work 20 at all, i see some addons and they are really diferent than v21
ok.
The mod doesn't work on the brutal doom 21 gold
sorry but i need more details in case of a bug. for example; if you were using a mod loader, what engine and wich version, what other addons did you use, which file did you use, etc. i test it and i dont have any issue with vanilla bd
This is now my primary weapon for most of my use. Awesome shotgun, and a big thanks
You're welcome m8. I´m glad you like it
nice shotty u made right there m8
Thanks man. I'm glad you liked it
I'm late but eh. I personally like the kind of design and the small animations, definetly a good add to my mod loader
Really awesome shotty, probably the best weapon in all of the addons for BD