Description

Reanimates The Following : M4, M4A1, M16, M16A2 Rifles! (I Removed The M4A1 3 Variants Due To It Just Being Lame Camo Skins)

Preview
M4 Carbine Reanimation Pack
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[NooB]Hog
[NooB]Hog - - 144 comments

Perfect! Are you planning to add "w_model" for this weapons?

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frostychun Author
frostychun - - 137 comments

I can real quick yea

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[NooB]Hog
[NooB]Hog - - 144 comments

Please add "w_model". I think people will really like it.

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frostychun Author
frostychun - - 137 comments

I tried, but the game does not like the world models for some reason that I made and ctd on all of them which sucks

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TomasaurusREKT
TomasaurusREKT - - 446 comments

Which M4 model is that with the foregrip?

EDIT: nevermind, btw did you add that? Just wondering I don't remember ever adding a model with the foregrip lol.

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frostychun Author
frostychun - - 137 comments

just vanillas

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frostychun Author
frostychun - - 137 comments

I just added the foregrip to the model, the M4 model is just a base anomaly vanilla texture, same for the rest, I just built it on retrogue's anims

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TomasaurusREKT
TomasaurusREKT - - 446 comments

Any way to move that ACOG up closer on the M4 with the foregrip? They are notorious for terrible eye relief it's just driving me crazy it being that far up the rifle lol. Sorry just being picky for realism! Great work!

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Guest
Guest - - 707,636 comments

why doesn't it hold the foregrip? just wondering

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frostychun Author
frostychun - - 137 comments

it does hold the foregrip, the angle of it doesn't seem like it is, but in world view it actually is holding the barrel by the thumb, the rest of the fingers are handled via the foregrip model

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TomasaurusREKT
TomasaurusREKT - - 446 comments

That's how I hold mine IRL too, actually I think most people do so I think you got it right bud.

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GDI_Amiya
GDI_Amiya - - 248 comments

The texture accuracy and color difference of these new models are very large, you need to re-unify the texture style, it looks quite ugly to me now. Maybe you can change the model combination of M16A4 and not let it use the original A2 handguard with foregrip.

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iCarlito
iCarlito - - 8 comments

One of the m4a1 crashes when I put the acog sight on it and trying to unholster it crashes (I used Google Translate)

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TomasaurusREKT
TomasaurusREKT - - 446 comments

Do you have 3DSS scopes? If not, do not check that box during install.

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iCarlito
iCarlito - - 8 comments

No los tengo y no los instalé pero igual sucedio eso, probaré reinstalar

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Hannibal0207
Hannibal0207 - - 8 comments

Yo tengo el mismo problema, no se por que crashea siempre que pongo la acog en la M4a1

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iCarlito
iCarlito - - 8 comments

Reinstalé el mod y el problema persiste, no puedo usar mira acog, sale que el modelo no existe, pero solo pasa con esa m4a1

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TomasaurusREKT
TomasaurusREKT - - 446 comments

Hmm are you choosing to install the RWAP scopes and have them?

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Hannibal0207
Hannibal0207 - - 8 comments

I only did´t install the 3d shaders , and the game crash when i put the acog in that model

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Albanian_man
Albanian_man - - 4 comments

Bro, did you solve this problem?

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D3LastHope
D3LastHope - - 83 comments

How to remove a weapon from the game, I mean to essentialy disable it?

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ZeroFourAyyOne
ZeroFourAyyOne - - 2 comments

Delete both mesh and ltx file of the weapon you want to remove

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D3LastHope
D3LastHope - - 83 comments

I don't mean the weapons from the mods but the vanilla guns like there is 1000000 variants of l85, I am talking about guns like that which will just go back to vanilla when you disable an addon, but I want them to be gone completly.

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HauntedAbyss
HauntedAbyss - - 16 comments

Good job Frost keep it up brother. You should try to get a whole bunch of these weapons done and just release a super pack after you're all done 😊

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SuperStalker114514
SuperStalker114514 - - 99 comments

I still want to use "Camo Skins M4A1". Is there any option to disable this feature

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Guest
Guest - - 707,636 comments

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Albanian_man
Albanian_man - - 4 comments

Hi, for some reason my game crashes when I try to attach the acog sight to my weapon. I did not use 3Dss sights, and I did not check the box before installation. What to do?

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CResourceManager::_GetBlender
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ResourceManager.cpp
[error]Line : 68
[error]Description : fatal error
[error]Arguments : Shader 'models\scope_reticle' not found in library.

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Котёр
Котёр - - 29 comments

I was getting the following crash only when entering the Sarcophagus:

[error]Expression : <no expression>
[error]Function : CResourceManager::_GetBlender
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ResourceManager.cpp
[error]Line : 68
[error]Description : fatal error
[error]Arguments : Shader 'models\scope_back' not found in library.

It stopped crashing after deactivating this mod, I am not using 3Dss, I am using this along EFP and I do have other mods installed, however, no one of them should interfere directly with this one.

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Котёр
Котёр - - 29 comments

After some time, I used this mod again, I tried attaching an ACOG scope to a M4 RAS and it gave me the same crash.

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dreik7887
dreik7887 - - 20 comments

Добавьте версию модели без ручки держателя, оно меня убивает просто

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TomasaurusREKT
TomasaurusREKT - - 446 comments

Bro... like none of your reanimation mods are compatible with HD Models. You're missing a huge chunk of Anomaly community. Can someone make a patch??

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frostychun Author
frostychun - - 137 comments

why would models based on npc models have anything to do with a weapon model? they have no correlation at all

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Guest
Guest - - 707,636 comments

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Simbrave
Simbrave - - 244 comments

nice mod, my m4a1 mag is also turning dark blue. running GAMMA.

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ResidualSteve
ResidualSteve - - 3 comments

would someone mind walking me through how to uninstall this mod? I keep crashing or getting a shader compilation fail message.

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Simbrave
Simbrave - - 244 comments

Have you tried to delete the shader at the launcher before you start the game?

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sollessbadguyggacc
sollessbadguyggacc - - 92 comments

when will you fix the issue with the acog?

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Simbrave
Simbrave - - 244 comments

this mod also fix the missing texture for the m4a1 mag
Moddb.com

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sollessbadguyggacc
sollessbadguyggacc - - 92 comments

i thought i read that as the acog fix
nvm

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sollessbadguyggacc
sollessbadguyggacc - - 92 comments

no news on about the acog fix?
shame

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