This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Use:Do not open, re-work or redistribute this mod without the permission of the author(s).
#Brazil #BrazilianArmedForces #BrazilianArmy #BrazilianNavy #BrazilianMarineCorps #BrazilianAirForce #BrazilianDefense
Description:
BFM (Brazilian Forces Mod) is a stand-alone modification to arma 3 focused on the Brazilian Armed Forces. it is designed to represent Brazilian Armed Forces assets, weapons, vehicles and gear ranging from 2020 - 2035.
What Happened to BFM's complementary factions?
Don't Worry. They have been moved to CWE - Cot's Worldwide Escalation. This was made to make the BFM mod focused on the brazilian Armed Forces, whereas CWE is a more international-oriented Mod. BFM is Also included in CWE. Link:
Steamcommunity.com
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Use:
Do not open, re-work or redistribute this mod without the permission of the author(s). All of the Custom Models and Arma 2 ports present in this addon were either licensed as Free-to-Use (APL-SA), thus free to be used in this addon, or permition has been expressly given by the creators of the custom models to the BFM authors to post this content.
The license of this mod is APL-SA.
The mod is 100% compatible with Multiplayer servers utilization. Monetary utilization of this mod is not endorsed by it's development team.
Recommended: For optimal texture quality, i recommend leaving textures always on Ultra at the settings.
Important note:
The prowler's additional KITs are separate objects that can be spawned and attached to the vehicle via "this attachTo" script in the 3den editor. The Prowler's orginal model remains original and untouched.
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Credits and Special Thanks:
Cots: Scripting, texturing, Funding, Project lead;
TuszPro: 3D Moddeling, scripting, texturing;
Thiago Lopes: Scripting, Porting, texturing, funding;
Paulo Victor: Texturing;
Third Party Authors:
King Redscorpion and TuszPro: Brazilian Military Weapons, Cascavel and Urutu APCs;
John Hansen and TuszPro: BDF Uniforms;
Rodrigo Arantes: Custom 3D Modelled Caps, Hats, Helmets, Shemags, berets, vests, uniforms and permission of use of the Leopard 1A5 he ported to Arma 3;
Thiago Lopes: Brazilian FAL Rifle ports;
Sudden and Bohemia Interactive: For their Free-to-use APL-SA Arma 2 ports;
[Dust]Sabre: for his APL-SA C-130j Arma 2 Port;
Grumpy Rhino: for his UH-1 and UH-60 APL-SA Arma 2 ports;
IRIS Simulations and Dezkit: for their Free-to-use T6A Model;
Grave and Aegis mod Team: For their Free-to-use APL-SA sparrow helmet models;
Veterano: Scripting advisor and military Consultant;
Valmo: For helping me out with a literal sh*tload of script;
Paulo Victor: For his incredible texturework and collab from BR Skins;
FreeBird0964: For Porting all the weapons from Project Blue Rose to Arma 3 and allowing us to use of a couple of his weapons on the BFM project.
Alexander Kirby: HK P7 Pistol (Project Blue Rose)
Blindshooter: G3 Rifle (Project Blue Rose)
Ulrik Langvandsbråten: Z24 Scope (Project Blue Rose)
Disco and Frezzy: FN CAL (Project Blue Rose)
CAS Girl and Akinaro: PFZ 44 (Project Blue Rose)
8sian Dude: Norinco CQ (Project Blue Rose)
Akinaro: NDR Rifle (Project Blue Rose)
Frost: 71st REC DEM Insignia design;
Giovanni: A-143 Buzzard Texture and PBO signing tutorial;
Klayn: for helping fix the IA2 556 Variant Zeroing;
Lucas "Taliban" and Arty: Steam Workshop and Mod DB Screenshots.
A Big thanks to all of them for helping me make this project a reality.
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Consider visiting other works of ours:
Steamcommunity.com
Steamcommunity.com
Steamcommunity.com
Steamcommunity.com
Above the Workshop pages of Cots, TuszPro, Thiago Lopes and Paulo Victor.
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