Welcome to our brand new campaign configurator. Want to play the campaign with more cap? No problem! Want more relic cap? Easy peasey. Want to restrict Titans? You got it! Have fun everyone :)
Hi everyone.
Here is the v1.00 version of the campaign configurator, as created by NeoTachyon. This will allow certain skirmish win conditions to be used during the campaign. This will allow you to apply various skirmish win conditions to the campaign but will stop multiplayer from working properly. Unticking all boxes will allow multiplayer to go back to working as usual. This is very much a v1 release and we can't promise that all win conditions will work perfectly (like auto abilities for example). It is just a few files placed in the top level of your Cruci folder though so any issues, it will be very easy to remove. That said...have fun with it!
To install, just unpack the ZIP or place the files manually in the top level of the "The_Crucible_Mod_v2" folder. To delete, just delete these same files.
To use, just click the application (Crucible Campaign Configurator) and tick whichever boxes float your boat.
Enjoy!!!
I've found a bug.
Without having gone into the game, I open the configurator, select increase cap by 20, 2x relic, Auto reinforcements, auto abilities, and fortress. Then close it with the X.
Then I click it again and it seems that rabbit speed, just below auto abilities, is also ticked.
I untick it and close it. Open it again and now Auto abilities is also unticked.
If I tick Rabbit speed, close and open again, auto abilities is also ticked.
It would seem that auto abilities and rabbit speed are ticked together, although I'm unsure what that means gameplay wise.