Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.

Post tutorial Report RSS "Modifying & Recompiling Source Characters" released on design3

Learn how to extract, decompile, modify, and recompile character models for use in Valve's Source engine.

Posted by on - Basic Players Modelling

Check out "Modifying & Recompiling Source Characters" on design3 and learn about Source engine character creation.

Design3.com

In this tutorial you'll learn the specific methods for extracting, decompiling, modifying and finally recompiling character and prop models in Half-Life 2. Using a powerful combination of the XSI Mod Tool, various third party apps and Valveā€™s own SDK.

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