Ultimate collection of custom weapons compatible with all custom addons. By NoOne and Dzierzan.

Post news Report RSS Weapons Mod 4.3 released!

Weapons Mod 4.3 released! The new version brings two new weapons and some minimal fixes.

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Hey lads!

We are releasing another version of our modification for Blood. This version comes with two new weapons, the Rat Master and Magnum Revolver. Moreover, with some recent modifications, we managed to move all revolvers to slot 2 which is Flare Gun's slot.

Magnum .45:

It's a powerful revolver which can kill most of the enemies with one shot. However its amunition is limited so use it wisely.

Magnum 1

Magnum 2

Magnum 3

Rat Master:

This weapon transforms enemies into rats. Once they are rats, you can use weapon's regular fire in order to kill them. It's a very powerful weapon and only recommended for "fun mode".

Rat Master 1

Rat Master 2

Rat Master 3

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maxking67
maxking67 - - 56 comments

why is this still alive !!!!!!!!

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SweetRamona
SweetRamona - - 5,121 comments

Pretty cool!

Will there be a BloodGDX-compatible release for this version?

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Dzierzan Author
Dzierzan - - 820 comments

Hey! Maybe in the future. You never know.

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SweetRamona
SweetRamona - - 5,121 comments

Fair enough! ;3

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Guest
Guest - - 693,695 comments

Hi, thanks for the great mod. To think that such miracles can be done with the mod-wise rigid game such as Blood is!

The latest versions seems to like to override the screen resoultion settings though. No matter what option you choose at the startup (during "keep original resolution" question), after setting it up and launching Blood, 4:3 proportions are used even if DosBox is set to widescreen... If there's a workaround, I'd be happy to know more about it.

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Dzierzan Author
Dzierzan - - 820 comments

Hi!

Yes, there's the workout.

Go to WPNMOD40\INTF and open the file "INIT.BAT" with a notepad. Now
the following lines should be either commented or removed:
Z:\CONFIG -set "render autofit=false">>%wmlog%
Z:\CONFIG -set "render aspect=true">>%wmlog%

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Guest
Guest - - 693,695 comments

It works! Thanks a lot for the help!

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Guest
Guest - - 693,695 comments

Is there any chance of your mods working on the official remaster: Blood: Fresh Supply?

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Dzierzan Author
Dzierzan - - 820 comments

Version 3.5 works with BloodEX. You just additionaly need to put BARF.EXE and DOS4GW.EXE in the game folder (I'd recommend making a backup of your Blood: FS) in order to run ".bat" file which is the installer. I remind this installer needs to be put onto Dosbox shortcut in order to launch it.

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Guest
Guest - - 693,695 comments

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Guest
Guest - - 693,695 comments

How do you even mod the dos version of blood

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Dzierzan Author
Dzierzan - - 820 comments

There are some tools from Blood Alpha which allow animating weapons, enemies and of course mapedit for maps. Other tricks are done through hacking the Blood.exe.

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Guest
Guest - - 693,695 comments

Personally, would love to see new melee weapons in the next update. Something with Spirit damage pehaps. A Ritual Sickle... mmmm!

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Dzierzan Author
Dzierzan - - 820 comments

If someones makes art for that, I could animate such a weapon.

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Guest
Guest - - 693,695 comments

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Guest - - 693,695 comments

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