- New weapon spawning system
BDEE v21 has a new weapon spawning system. The random weapon spawner now checks if the player already picked up a weapon, and if this happens, it removes the weapon from the spawning logic.
So, the next spawns will still be randomized, but the weapon you already have will not be spawned.
With this new system, you will most likely pick up every weapon available every playthrough.
- Updates to Cyberdemon missile launcher and Spider Mastermind Chaingun
Boss guns can now be selected / deselected, and have consumable ammo instead of a timer, but keep in mind that the gun will still explode if ammo reaches 0!
Also, kicking animations were fixed and the quick melee feature was implemented for boss guns.
- Other changes
Removed minigun primary fire delay for a more realistic weapon behavior.
Removed +ISMONSTER flag from shootable revenant missiles for compatibility with plugins like Target Spy.
Buffed nailgun, axe and chainsaw damage.
See the full v21 changelog and download the new version of the mod here