A mod that replaces 2d characters and props from Doom with fully 3d voxel-based models.

Post news Report RSS Doom 2: RAY TRACED – Release

DOOM II. Ray Traced. Voxelized. Fluidified. Relit.

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DOOM II.

With realtime path tracing.



Realtime path tracing allows shadows, reflections and global illumination without any prebaking. Everything has a shadow. Emissive maps contribute to lighting. Volumetric lighting is traced to simulate a dense atmosphere.


Mirrors reflect.


Glass refracts and reflects.



Particle-based fluid simulation for blood. It can interact with everything in a scene.




Based on GZDoom.

Note: You can switch between classic and ray traced renderers in realtime. By default bound to 'C'. Console variable is 'rt_classic', set to 0.5 to render half of the screen in classic, half of it in ray traced.


By default, Doom 2: RAY TRACED (2024) uses RTGL1 renderer. Previously, it was used in:

  • Half-Life 1: Ray Traced (2023)
  • Quake 1: Ray Traced (2022)
  • PrBoom: Ray Traced (2022)
  • Serious Sam TFE: Ray Traced (2021)

And for Doom 2, the renderer was upgraded further, adding:

  • particle-based fluid
  • NVIDIA DLSS3 Frame Generation
  • AMD FSR3 Frame Interpolation
  • HDR monitor support
  • simple height maps
  • performance tweaks

Note: to enable DLSS, follow instructions here.




However. Doom 2: RAY TRACED is compatible with...

RTX REMIX.


To make a Doom 2: RAY TRACED build to be compatible with RTX Remix, download Remix wrapper here. And Unpack it into your Doom folder, and run 'gzdoom_REMIX.bat'.

Note: upon the very first run of RTX Remix, you will need to wait for shader compilation (it happens only once, when entering any game map, usually ~20 seconds).

RTX Remix screenshots:







Screenshot 1312





THANKS TO:
voxel doom project - for models
half-life 1 ray traced - for renderer
gzdoom community - for help with modding
id software - for the game

Music used in the trailer: EGT - Shawn's got a shotgun Youtu.be , Davester2296 - Into Sandy's City Youtube.com , Bobby Prince - Doom II Intermission, Mick Gordon - BFG Division

Music used in the mod: Kolibri92 - Icon of Sin Youtube.com

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JjForcebreaker
JjForcebreaker - - 956 comments

It looks out of this world!
Downloading.

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Massacher
Massacher - - 32 comments

Can't load it. I get an error. Where can I send the crash report please?

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masterofunlocking
masterofunlocking - - 1 comments

Does this work on AMD GPUs? I have a 7900 XTX and I get the message "Code C0000005 - Access violation" each time I try to start the game.

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