Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.

Post news Report RSS Unreleased Concept Art

For a brief change of pace, this MEC2 update will contain no video or deluge of UN Peacekeeper content. If you want that check our other recent updates, and stay tuned for our next one. Today's update is some previously unreleased concept art by Michal Kus.

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For a brief change of pace, this MEC2 update will contain no video or deluge of UN Peacekeeper content. If you want that check our other recent updates, and stay tuned for our next one. Today's update is some previously unreleased concept art by Michal Kus.

Since he worked on MEC2 Michal has moved onto a fulltime position at Isotx and has worked on games such as Iron Grip: Marauders. You can see some of his more recent work here and here.

Now, onto the images! The first two are of the capturable Town Hall building which initially changed its art depending on if IDF or GOI captured it.

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The next image is a couple iterations of a heavy GOI flame tank idea that we were kicking around.

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These 2 images are for a cut drone design we had for the UN.

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This vehicle is the concept for the Nethia truck that is capturable on the map 'Pestilence' as a tech vehicle.

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The last image is of the GOI airfield.

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Mod of the Year - Phase 2
If you haven't already, please vote for MEC2 in this year's Mod of the Year competition!

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