Retro Generals Navy!
Naval assets will be a part of specific maps challenges and single-player missions. In the original General Zero Hour game you can see 3 types of naval vessels, the Aircraft carrier, the Battleship, and the Patrol boat.
In Retro Generals I want to add all of these plus some.
Starting with the aircraft carrier:
In Retro Generals the Aircraft carrier will act as both a single unit and an airfield. Meaning you can create and supply your aircraft (up to 3) using the carrier's landing ramp but it is able to launch fighters similarly to the red alert carrier.
Once figuring out the cod it was on to graphics, more importantly destruction.
Starting off with the sink animation and moving to some fireballs!
For the battleship, I will be simplifying it to a stationary artillery platform with some wicked animations!
That's all for now! more updates to follow!
any plans to change water sprites?
Those sinking animations look gorgeous!
I take it these won't be able to move, either way? Looks great regardless.
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Can you share the nuclear bomb effect?