Hello everyone!
Its been a while, but I was not completely idle this year. In fact I was playing around with one crazy idea. Add Cabal also as playable faction to Tiberium essence 2. As this is popular demand and I have still some ideas that doesn´t fit anywhere else I ahave deciced to do it and go this way.
So its official, Cabal Returns in Tiberium Essence 2
Today I have only small preview for you, just few basic structures and possible units.
More details will be revealed soon.
Also thank you very much for voting for this mod in moddb avards, your support is most appreciated :)
Carnius
That's wonderful news, but are you sure you can handle the feature creep? I mean, you still have Forgotten to polish up, and then general balancing, balancing five distinct factions sounds like humongous undertaking. In any case, good luck dude, this is incredible!
Balancing IMO isn't my concern per say, but rather bug fixing...
Expect to see an update to my CABAL and Forgotten campaigns once this is out :)
That's great my friend! You have my vote even for this year!
reddeadsmeg your missions with good or bad, are still the best. so i will wait unpatiently to play new content from you. thanks!
Carnius, the Cabal ideea is awesome and i will vote for your mod, but please do not let us wait another year to see the next release. :(
Beautiful.
NICE
MAN, this is the best day ever!
I hope confessors, awakened and the enlightened are in that faction.
Confessors? I thought those guys belong to Black Hand and are just humans.
can't wait to play this now, i hope you got CABAL's quotes from TS for his faction
Core Defender 2.0 predicted.
CABAL IS ONLINE.
This comment is currently awaiting admin approval, join now to view.
Can someone explain to me how to use the Fanatics in TE2.0? Just use the attacking option does nothing, and the detonate button just has them drop dead, no explosion that takes out your target.
This was me, forgot to login.
Oh heck yeah!!!
This comment is currently awaiting admin approval, join now to view.
Great, Carnius!
It looks amazing :)
Ready to be called by Cabal Core!
This comment is currently awaiting admin approval, join now to view.
Great mod wonder why you made overlord's wrath weaker and smaller target area also i liked the 1.6 mutant hovel units but they have all but dissapeared in 2.0 could you bring back 1.6 mutant hovel units also any update for when cabal returns?
This comment is currently awaiting admin approval, join now to view.
in the new update u have new texture red cristal' rock melted ?
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Me want this Game cabal super Design everything good Work Team