Hello guys! I've returned from a long vacation and I am ready to share the latest news.
To begin with, the textures of blood splashes and blood pools have been updated
Color and textures are not final.
Added body damage textures on characters, also now a wounded NPC leaves bloody footsteps (if his HP is less than 20%)
And more interesting stuff:
The Reflex sight shader has been updated. Now reflex dot have depth and parallax effect like in modern tacticool games:
Frag Grenades now can explode on bullet hit. Cool feature inpsired by F.E.A.R. game:
Climbing the ledge is now accompanied by first-person animation (the animation was used from Momentum Modification):
The Enemies can be kicked by Sliding Movement. NPCs falls to the ground after colliding with a player if the player is sliding:
Added the ability to air power stomp.
If player is in air he can make power stomp by pressing crouch button and make big boom around him:
And small suggested by one user feature: Nanosuit now is flash after player damage, this feature was cut from the original game, so I returned it (:
That's all for today! Thank you all for your attention for following the modification. If you want to support me, then you can always do it here: Boosty Page
If you have any ideas for the development of the modification, then do not hesitate to suggest them in the comments!
Now this is a cool idea, a Doom-inspired gameplay mod for Crysis is kind of a match made in heaven!
rus:хороший ремастер Crysis, эта модификация лучше, чем фанатское издание Crysis Remastered для ПК и официальный ремастер Crysis
eng: nice remaster cryss ,this is modification better than fan crysis remastered pc edition and official remaster crysis
keep on the good work!!!