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Grappling Hook mechanics implemented in OffRoadRacing.

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Today I'm gonna to show you the implementation of my 2 mechanics for the grappling hook, more specifically a swing and pull mechanic.

To make the swing mechanic, I used a reference to a site that I found when researching from the same person who made Energy Hook, Jamie Fristrom. Swing mechanic site.

This is what I ended up with the swing. The parameters still need to be tuned up but it works.

The video only shows one axis, but it's possible to rotate the 3 axes.

I also implemented a pull mechanic that makes the character go toward the objective and when comes close to it, releases it automatically.

The way that the aim works is if the object is in range of the grappling hook and among the selected objects choose the one closest to the center of the screen.

GapplingHook

GrapplingHook

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