After a Heavy Attack, I do a back dash to avoid its attack.
Today started the facade of the gate leading to the boss’s room.
Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some final concepts as well as some color studies...
In this week's vlog we will take a walk through the mechanics that surround our game "Qori". Join us!
Got an OK amount of things done for an otherwise quiet month. Time has been short, but I'm doing what I can. Here's what got dideded: -Fixed an error...
Hello everyone and welcome to the sixth dev diary for Mass Effect A New Destiny. Today I wanted to give you a preview of what to expect with v0.1.4. First...
Using Possession Ability the player can take possession and control enemies.
In this week's vlog we will take a walk through the mechanics that surround our game "Qori". Join us!
New behaviour for killing enemies by a two step process. Engulf them in pesticide, then jump on the cloud to pop it.
Hello everyone! Today we present to you the new mechanics added to the game. The map design has been recreated for the playable project.
Often the best strategy is to block the enemy’s attack.
This week I worked on giving a visual upgrade to the battering ram map for the 5th Mission.
The heavy attack does a lot of damage but the startup is slower than a light attack.
Hello everyone, we promised you a change log for our upcoming 1.4 released "A Call To Arms" for May 4th. As we promised here it is. We are extrmely excited...
In this week's vlog we will take a walk through the mechanics that surround our game "Qori". Join us!
An interview made in occasion for the 10th anniversary of the youtube channel creation and the name "Quaker Craft".
Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them...
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
👋Hi! You might be wondering where we’ve been. Let us explain! :D
Fight against Soldier enemy. Destructibles can restrict player movement.
They didn't build Rome in a day—because they didn't have Fast Forward.
In this post, we will talk about the art behind The Library of Babel, the amazing creator behind it and her creative process.
Hi everyone, for this month I'm publishing a small report. "A new new job, AIdventure postponed on Epic Games, hot experimental, click bait."
Continuing the level design of the castle greybox.
Another year of hard work has come and gone, and we're proud to show off all the improvements made to the fantastic Field of Heroes such as new heroes...
Update about the plants' animation in red environment.
The Ascent event is over, so we look at some player screenshots and what's coming next.
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