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Comment History  (0 - 30 of 56)
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Will Spear Teams be exclusive to a single GLA General in the future? If so who would it go to?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Big thanks to Mzo I finally saw the Prometheus in action. Turns out I already saw it before lol, what I thought was a cryo missile kit for the Trident turns out to be a Prometheus launching a neutron missile.

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

So are those GLA Airpads supposed to produce Hooks/Gazelles or serve as a drop off point for airdropped supplies like the old GLA airstrip was supposed to do? Or do both even?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

I see, last question on infantry subdual. How will it affect weapon crews (Javelin Teams, Disruptor Teams etc.) and "grouped" infantry (Insurrectionists/Angry Mobs, Volunteer Squads) do they just die instantly like vanilla?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Also piggybacking on the other question, how will other factions be able to use the surrender mechanic? US has flashbangs, and Russia iirc has frag grenades. How about the other three factions?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

>subdued mercenaries are now turning their backs on their former player when captured, instead of being sent to the detention camp for intel

What a boon for US forces lol, but do they keep all the upgrades they had? For example if they had Stealth Tactics before being subdued and captured will they become invisible also?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Are we going to see more of the surrender mechanic in 1.9 or will it be more focused on 2.0?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

The other infantry you saw was probably the Purge Trooper. It's basically a Shock Division version of the Shmel Trooper (Mael will probably correct me on this if I'm wrong) that can plant explosive charges and Tesla Mines.

Good karma+3 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Prometheus unit demo next livestream please 👀

Really curious as to what replaced the Fenris in the Pandora Protocol

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Tech Supply Drop Pad

lmao

Because $$$ is too mainstream

Good karma+4 votes
JackofknavesII
JackofknavesII - - 57 comments @ Tech Supply Drop Pad

Is that supposed to be a burger in the flag?

Good karma+7 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

As of now Tear Gas/Nerve Gas has been retconned out of the ECA arsenal right?

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

"Eye-capturing" content? 🤔

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

If you really want to use the T-64, then just get Armor Reserves as Russia. The Rhino is just a "modernized" T-64/T-55

Good karma+3 votes
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Do all neutral Tech Structures leave behind rubble than can be repaired like the Oil Derricks / Oil Refineries?

Good karma+4 votes
JackofknavesII
JackofknavesII - - 57 comments @ Tech Flak Cannon

Any Anti-ballistic capability?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Does that mean no more Concrete Curtain dividing East/West Europe?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

So as of now it just fires green stuff at missiles?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

You guys might've mentioned it already in your previous streams, but what is that weird plasma bolt thing that GLA observation vans fire against missiles?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Previous Stream: "Yeah no plans for the SCUD Launcher for now"

Next Stream: Mystery missiles break Mzo's tank push

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

(buried)

Man is China gonna be so overpowered in 1.9. The "Fire-Sale" Hopper Tanks alone will be ludicrous, then we have to contend with Helixes, the Sunstorm Cannon, and MiG kits. Alongside reliable units like Han Gunships and the Superheavies.

Good karma-6 votes
JackofknavesII
JackofknavesII - - 57 comments @ ROTR announcement - 2024-04-20

¯\_(ツ)_/¯ Kinda hard to keep up with the streams since unlike podcasts that you can just play in the background while doing other stuff you need to actually sit down and watch the streams/vods. I can watch an hour of footage a day so an average vod takes at least three days to watch.

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ ROTR announcement - 2024-04-20

Maulers have Arena's now?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ China Gattling Helix

You might just be seeing the Grenade Launcher

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ China Helix

No more grenade launchers for the Helix?

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ ROTR announcement 2024-03-10

Flares only pop-off if the enemy is firing at them though, and the enemy won't fire at the plane because it's stealthed.

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Not part of the dev team. But a lot of the new stuff is supposed to be segregated for each of their respective Generals in 2.0. That's why we have stuff like the Buratino and Tesla Tank which have the same roles (Anti Infantry/Anti Garrison). So 1.9 might feel like it suffers from feature bloat and redundant units, but it's just a way to test out the units before they get shuffled to their respective Generals.

Good karma+3 votes
JackofknavesII
JackofknavesII - - 57 comments @ ROTR announcement 2024-03-10

Dem Black Lightnings

Good karma+2 votes
JackofknavesII
JackofknavesII - - 57 comments @ C&C: ShockWave

In the slim chance that someone is still here. Does anyone know why the AI for the Hard Tank General just stops producing any units or rebuild any structures once it reaches 20+ minutes into a game? I'm thinking it's a funding problem or something but it doesn't appear to affect any other type of General in game.

Good karma+1 vote
JackofknavesII
JackofknavesII - - 57 comments @ Rise of the Reds

Something I noticed in the streams. Is the Mortar Track replaced by the Trident SPH? Looks like it gets Missile kits too.

Good karma+1 vote