Hi, i'm doing a military playtrough, no storyline quest done, having the bad or good psi-helmet doesn't stop me from getting psy-damage in your scripted areas, so i changed this line :
if (psy_immune_factions[faction] or has_alife_info("bar_deactivate_radar_done") or has_alife_info("living_legend_psy_helmet")) then
into
if (psy_immune_factions[faction] or has_alife_info("bar_deactivate_radar_done") or (db.actor:object("bad_psy_helmet") ~= 1 or db.actor:object("good_psy_helmet") ~= 1) then
and now it works for me.
towelie60
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