Star Wars Total war is the most Creative use in a mod I have known for the rome total war engine. it departs from the mainstay of RTW vannila's melee battles in a mesh of units that dont move to ranged units that have to constantly jostle and reposition to effciently attack the enemy. each faction has a unique play style instead of greeks have phalenxes and romans have legions. to win a battle you need to think from when you start about how you deploy your units to where and when to try to rout the enemy from. you want to feel like your playing a differnt game with the rome total war engine download this mod, want a experience just vaguely dissimilar to vanillia RTW go elsewhere. simple as that.

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Report RSS New Victory Conditions! (view original)
New Victory Conditions!
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Description

I've updated the victory conditions of the mod for both the "Short Campaign" and the "Long Campaign"- the short one is now a "Destroy the other faction"-campaign.

The goal in the short-campaign is to destroy the other faction, as an example the Rebel Alliance will need to destroy the Galactic Empire in order to win - they also need to hold 15 regions out of 45 regions in total - they do start with 8 regions/sectors or planets.

So Regions in the mod are now called "Sectors" - and settlements are called "Planets".

This means that in order to win the faction needs to conquer only 7 additional planets - but if they do that and the other enemy faction still exists the campaign won't end. So the main goal is to destroy the enemy faction, but it also requires you to conquer 7 additional regions. The enemy starts off with 8 as well.

The Galactic Empire has the same conditions but will need to destroy the "Rebel Alliance" instead.

The "Neutrals" have the goal to hold 15 regions and they already hold way more than that.. But they also need to outlive/destroy the Rebel Alliance and the Galactic Empire which will be extremely difficult for them to do.

Then there is the Long campaign - it's the "Total Conquest"-campaign - the goal there is to conquer all 45 sectors/planets on the map as the faction you chose.

The most important Sectors that are extra valuable are specifically named, but as you need all 45 this means that you will indeed destroy the enemy too - the difference is that you won't win until you hold the entire map.