Introduction
This week, we will show you some of the assets that we worked on, such as a 3D tileset with all the combinations for the walls in the cave.
Development
This is the 3D tileset for the walls that are in the cave.
Now that we have the walls, we are changing the perspective of the game, making the camera stand still and cover the entirety of the map so the player can see the layout of the puzzle.
This is the level outside of the camera.
In addition, we have finished one of our special puzzles where the player needs to place the boulders in symmetry with the walls.
This is the level once it's solved (currently a work in progress).
Conclusion
In conclusion, most of our game is complete, we just have to finish implementing the artwork and some additional features, such as the collectibles and some improvements in the flow of the game.
Thank you for your time!
Bino Studios