Here is what is necessary to play SWG with RTX Remix:

First, in order to get Remix set up so that it will detect the game, download the most recent build of Remix from the repository here: Github.com

Next, copy all of the loose files and the .trex folder inside the remix-0-X-X folder you downloaded into the root folder of your preferred SWG client.

In order to get the game to launch with Remix, first go to the SwgClientSetup_r.exe, go to the Graphics tab and disable Vertex and Pixel Shaders, Bump Mapping, Hardware Mouse Cursor, and Multi-Pass Rendering.

I would also recommend ticking Windowed Mode and Borderless Window.

Once you have done this, you may launch the game.
The game does still have a few graphical issues, but is mostly playable in its current state.

The major issues are as follows:

Anything that is meant to have color blending, such as colorable vehicles and certain body parts such as Twi'lek lekku, will either not have any coloration at all, or be entirely that color rather than only certain parts of it.

Humanoid characters and female Sullustans have their faces render as a black or white texture.

This relates back to number two somewhat, but the sky does not properly transition between day and night. There are never any stars in the sky.


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Star Wars Galaxies RTX Remix Vanilla Material Replacements

Star Wars Galaxies RTX Remix Vanilla Material Replacements

PBR Assets / Materials

This contains the files and folders necessary for material replacements. Keep in mind this does not come with a copy of the Remix runtime. This is highly...

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