Comment History
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom Dark Nightmares (READ THE DESCRIPTION)

Of course, but please give me credits, the sprites are not mine, but the weapon scripts are

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom Dark Nightmares (READ THE DESCRIPTION)

Uso Delta Touch, es una especie de emulador, pero es de paga

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom v22 Beta Test 3

**** YEAH!

Good karma+3 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom: Dark Nightmares

Saludos! Feliz año igualmente, la verdad la versión 5.0 lleva un buen tiempo publicada XD, pero me había olvidado de publicarlo, así que básicamente, salió, pero nadie se dio cuenta

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom: Dark Nightmares

Thank you very much for your review! I'm trying to improve the programming, for now I'm learning more to program to make something more similar to those mods

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom Dark Nightmares (READ THE DESCRIPTION)

I would recommend trying it in Zandronum, maybe the Lag will decrease there

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom: Dark Nightmares

For now, no, but I want to learn how to add enemies, for now I only know how to program new weapons

Good karma+2 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom Dark Nightmares (READ THE DESCRIPTION)

2 Things
1: The first, I was in charge of making the Mode compatible with the most recent versions of Zandronum, and older versions of GZ Doom, so technically, yes, it is compatible with Zandronum, GZ Doom and LZ Doom
2: Don't worry, yo tampoco se mucho inglés :)

Good karma+4 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Brutal Doom Dark Nightmares V.3.5

There are Mods that have too much content to put it all in a sample image.

Good karma+2 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ ChromaKey Doom

In the description of the Mod I left a tutorial, first activate the map that comes in a .zip file, and then use a texture pack and put it on the wad, finally open it in E1M1

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Hangar Rebooted (Doom 1993 Map)

By the way, the Map does not come with the Doom 3 textures of the photo

Good karma+2 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Minigun model R-69 for Brutal Doom v21 [With upgrade included]

MAN this is awesome I always wanted this minigun for Brutal Doom

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Platinum Rifle For Brutal Doom V21

Thank you very much for your opinion of my Mod :D, I really can't do much since I made the Mod from a cell phone

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ [Commander's Super Shotgun {Beta} 0.1.0.]

I love this version of the shotgun, keep it up :D

Good karma+2 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Auto Shotgun Over Assault Shotgun

Thank you very much for your opinion :)

Good karma+4 votes
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Shotgun Strap Restoration

In my opinion, the strap gives the shotgun more realism.

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Helmet Commmando By Alex

Unfortunately not

Good karma+1 vote
AGuyNanedAlex
AGuyNanedAlex - - 20 comments @ Helmet Commmando By Alex

Yes, but that makes it more difficult for me, in the future I will make a Mod where the Commandos, The Sergeants, and the Zombiemans have helmets

Good karma+3 votes